WotC D&D Hiring New Game Designer Months After Firing Many

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The job pays from $86-145k and is for an experienced game designer—presumably much like one of those they let go a few months ago!


Notably, one of those let go in December in Hasbro’s company-wide cost-cutting cull of over 1,000 jobs was D&D designer Dan Dillon. Dillon posted on Twitter—“Well. There it is. D&D is hiring a game designer, 8 months later. Was it worth it, you soulless f*****g cowards? Did you save enough money?”
 

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yes it does, as posted:


So the question is what benefits Hasbro offers to WotC. Pretty sure we have some idea about the costs of being a subsidiary, I am not seeing any benefits at this point however, and everything @bedir than listed applies equally to an independent WotC imo
Except we know what WotC employment was like pre Hasbro
 

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yes it does, as posted:


So the question is what benefits Hasbro offers to WotC. Pretty sure we have some idea about the costs of being a subsidiary, I am not seeing any benefits at this point however, and everything @bedir than listed applies equally to an independent WotC imo
I may be missing part of the conversation, as I've got some folks on ignore. But . . . WotC is not independent, WotC IS Hasbro. WotC will never be independent again.

What benefits does Hasbro offer WotC? That's like asking what benefits does Hasbro offer Hasbro.

Could D&D be sold to a smaller company someday, one independent from a larger corporation like WotC once was? Nothing is impossible, but it is highly unlikely.
 

WS this just saving money? Or were they looking to change direction?

In the first case (yawn). Happens all the time. Some industries are very unstable. Sucks to get canned and don’t wish it on good workers…

In the later case would love to know why the need for a change…
 

In case it wasn't cleared up already, WotC is in Renton, not Seattle. It's at least a 30 min drive away from Seattle during the week, and over an hour by bus. It's closer to Bellevue and Redmond. That said, if anyone here gets the job I'll be happy to introduce you to the local wider game dev community; WotC folks and video game devs hang out in the same circles.
 

I honestly had no idea that game designers made that much.
This looks a lot to me like the sort of job ad you post when company policy says that all positions must be publicly advertised but you already have a specific favoured candidate in mind (or possibly even the position was created when that candidate became available) and you've had a quiet word with them and settled on a number.
 




I find it strange how some folks seem to think that just because a situation is one way, right now, that it means that the situation will remain that way going forward.

I don't think that WotC currently has any chance of escaping from Hasbro, sure, but I do think that imagining a world where they could do is worth the speculation.

I agree with @mamba. Hasbro is currently holding WotC back, not the other way around.
 

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