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WotC How much does Hasbro / WotC impact your feelings towards D&D?

How much does Hasbro / WotC impact your feelings towards D&D?

  • 5

    Votes: 63 18.6%
  • 4

    Votes: 28 8.3%
  • 3

    Votes: 52 15.3%
  • 2

    Votes: 61 18.0%
  • 1

    Votes: 135 39.8%

Heck, even I can say I have two writing credits. I'm hardly an established designer.
Compare WotC's pay to Matt Coville's staff, and you'll see the discrepancy. WotC is paying worse than TSR era design, even including inflation.
They use freelancers, give them little freedom in the design process, little pay, and don't give them access to their portfolio for future job applications.
Remember, this is the same company that bought their ethics award.
Matt Coville is a celebrity. It’s not the same.

Do you have sources for the pay claims? I’m not disputing. Just interested in the details.
 
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View attachment 378973

I want pancakes now.

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.... and that's why I stick to gin.
Dammit Snarf! You've distracted me from the topic of the thread.

shakes fist in the air
Hasbro is evil and doing evil things that I don't enjoy to a game I enjoy. Or, a game I enjoyed before it was owned by WotC. Well, there were some good aspects about 5e that I did enjoy.
Then, if you really think about it, Hasbro/WotC is just one of many big corporations in the world. They're just doing what corporations do. Maybe I'm just not part of the profitable audience this fiscal year.
Honestly, nothing they have done has ever affected me at all. Why do I naughty word on them so much.
C'mere WotC! I'm so sorry I've mistreated you. Keep doing what you're doing, and maybe sometime in the future we'll see eye-to-eye again. cheers
 


Heck, even I can say I have two writing credits. I'm hardly an established designer.
Compare WotC's pay to Matt Coville's staff, and you'll see the discrepancy. WotC is paying worse than TSR era design, even including inflation.
They use freelancers, give them little freedom in the design process, little pay, and don't give them access to their portfolio for future job applications.
Remember, this is the same company that bought their ethics award.
Colville is paying meaningfully more than $150K? I'd like to see that link, but I WASN'T RESPONDING TO A CLAIM COLVILLE DOES BETTER. Paizo ALSO uses freelancers. Again, this is not me defending WOTC. This is me disputing the claim Paizo is so much better than WOTC.
 


I don't even know how much the people make in the industry I work in. I'm so inadequate.
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Colville is paying meaningfully more than $150K? I'd like to see that link, but I WASN'T RESPONDING TO A CLAIM COLVILLE DOES BETTER. Paizo ALSO uses freelancers. Again, this is not me defending WOTC. This is me disputing the claim Paizo is so much better than WOTC.
He is not paying his designers more than $150K. Wizards is also not paying their designers $150K. Please stop comparing apples to grapefruit.
Matt Coville is a celebrity. It’s not the same.

Do you have sources for the pay claims? I’m not disputing. Just interested in the details.
So you're telling me that a small studio can afford to pay better than a multi-billion dollar entertainment conglomerate that operates the world's largest roleplaying game?

More likely, it's that Hasbro doesn't care about its employees.

The source is Coville's video where he talks about how he pays the designers who work on his projects. I'd have to go through hours of video to find it. But he says that the rate of pay currently at Wizards is the same as when he used to write there. If I come across it, I'll be sure to share it.
 

Other people are doing it better. Who? Which are these amazing adventure books and supplements that compete so much better than WotC. Tell me. I’ll buy them.

I’ve tried Odyssey of the Dragonlords, Dungeons of Drakkenheim, Tales Of the Old Margreve. Scarlet Citadel, Rappan Athuk, Most Paizo APs. They were all good but on par or slightly worse than what WotC produce.
I have only played using my home-brew sandboxy campaigns for many years now, so I don't know. I own a few adventures/campaigns from most of the various system that I've played, that I've used as inspiration/nicked ideas from/sampled what the producer thought an adventure should look like.

The 5e WotC campaigns I've read are pretty abysmal though - so many words and so little substance. I vastly prefer the OSR and DCC style meaty adventures and settings. It's very much a matter of taste and playstyle, unified objective criterias for adventure quality is thankfully nonexistent.

I was talking rule systems, core books and rule supplements, so I can't help you in your quest for adventures than you think are better than the WotC masterclasses.
 

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