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WotC How much does Hasbro / WotC impact your feelings towards D&D?

How much does Hasbro / WotC impact your feelings towards D&D?

  • 5

    Votes: 63 18.6%
  • 4

    Votes: 28 8.3%
  • 3

    Votes: 52 15.3%
  • 2

    Votes: 61 18.0%
  • 1

    Votes: 135 39.8%

I put myself at a 2. For the most part, I don't really care how the sausage is made. I'm not going to be outraged because a very bad person worked on the game in some capacity, I don't really care if WotC fires a bunch of people, and I really couldn't care less about the OGL scandal. What I do care about is how I'm treated as a customer. I'm not a fan of WotC's plans to push as many of us into their walled garden so they can better monetize D&D. I also feel as though telling me 2014 D&D is fully compatible with 2024 D&D is a lie. If I wanted a company to treat me like garbage as one of their customers I'd still be playing AAA video games on the regular.
 

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Has no one noticed that the job description sounds like this game designer is being brought on to….design a new game?

It also sounds like a pretty big job so it’s likely they already had a candidate in mind. While they should hire Snarf it doesn’t seem like you would bring on an unknown entity for that job description.

The job description sounds like to me the start of project “Mitzoflick*”….the next edition of D&D!!!

project Mitzoflick is not a real project and is most definitely not the code name for D&D 6e.*

**that I know of.
 

I consider the 1e to 2e edition change very similar specifically to 3e to 3.5.

I used 1e and 2e modules and monsters and magic items together in the same campaign with very little work. Same with 3.0, 3.5, Pathfiner 1e, and even d20 Modern and other d20 games.

Factually incorrect. :)

I do consider 1e to 2e not be a huge jump and I played and ran a ton of both 1e and 2e. :)

I am wondering what you consider the big differences between 1e and 2e that are comparable to the differences between 2e and 3e, or 3.5 and 4e, or 4e and 5e?

d6 versus d10 initiative?

Changing xp from gold and defeating monsters to defeating monsters?

More lore information in monster entries?

Non-core optional stuff like kits and the PO series?
You're lost in the weeds. I already told you and you didn't recognize it: design philosophy.

Like removing so many little one-off subsystems. The way to rule on this particular thing is it's own unique way, and that thing would be something separate, and a third had no mechanics. This is percentile and good and bad results are all over the place, this is percentile and you want to roll low. This other thing is close, but it's using d6 plus a modifier and you want high. A&D 2nd didn't have a unified mechanic, but it did clean up so many one-offs.

Increased mechanical depth and character customization. AD&D had the Dungeoneers Survival Guide and the Wilderness one as optional books providing skills. The AD&D 2nd had that in core, had dozens of books of Kits as normal splatbooks, and if you were including optional books like Dungeoneers in AD&D, then you need to include the Player's Option books like Skills & Powers, Spells & Magic, and Combat & Tactics, which greatly expanded and redid the base options.

They were quite different, be it if you want to compare core to core or the full edition. Just because the math was close enough that you could use monster stat blocks with some success doesn't mean they are the same.
 

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Remember, this is the same company that bought their ethics award.

See this right here is why I tune out so many of the “criticisms” about WotC or Hasbro.

People read a headline and then take that first click bait story as gospel truth and endlessly repeat it as if repetition makes something more true.

Hasbro has won that ethics award TWELVE times. Did they “buy” it every time? Doubtful. But then why not criticize Ethosphere, the awarding body?

Oh right. The goal is to constantly attack Hasbro and actually looking into facts is hard.

It’s so frustrating. Time after time these issues turn out to be some YouTuber trying to get clicks and not actual, real problems. The signal to noise ratio makes it so hard to take claims seriously.
 




McDonalds is about maximising profit and their food is of a standard enough to satisfy the broad majority of customers, having evolved adequately over the years to retain their customer base. They are also located far and wide enough that everyone knows them and one can easily find a McDees within their area.
Your mom-and-pop diners are also trying to maximise profit true, but you get the feeling that perhaps there is a little more care in the finished product, generally speaking.

Counterpoint: every episode of Kitchen Nightmares
 

McDonalds is about maximising profit and their food is of a standard enough to satisfy the broad majority of customers, having evolved adequately over the years to retain their customer base. They are also located far and wide enough that everyone knows them and one can easily find a McDees within their area.
Your mom-and-pop diners are also trying to maximise profit true, but you get the feeling that perhaps there is a little more care in the finished product, generally speaking.
Yet on road trips, I never go to mom and pop restaurants in strange towns (unknown quantity), but go to plenty of McDonalds.
 


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