D&D General Dark Sun as a Hopepunk Setting

I also really kinda like the idea of having "Motivation Cards" in the middle of the table and you reach over and take the one you want for a specific situation. Gain its benefit, but the card is 'spent' for a while... that could be neat, too.

Especially if everyone is taking from the same pile and there's limited numbers of cards for given circumstances...
I have a player who insists that eating dragons should be a culinary high point. In his own game, dragon steaks are served at the major expensive meals and when he fought a dragon in my game, he always got out the butchers knife. Personally, I think the eating of sentient beings is cannibalism regardless of body type and composition. He eventually stopped doing it in my game, but it really highlights what people consider ethical consumption would be very different in a fantasy world.
True. But I think most humans would say anyone who eats humans is a cannibal. Even Thri-Kreen. Just because we think of people eating us as cannibalism.
 

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I also really kinda like the idea of having "Motivation Cards" in the middle of the table and you reach over and take the one you want for a specific situation. Gain its benefit, but the card is 'spent' for a while... that could be neat, too.

Especially if everyone is taking from the same pile and there's limited numbers of cards for given circumstances...

True. But I think most humans would say anyone who eats humans is a cannibal. Even Thri-Kreen. Just because we think of people eating us as cannibalism.

Ewoks ate people and everyone loved them
 

I have a player who insists that eating dragons should be a culinary high point. In his own game, dragon steaks are served at the major expensive meals and when he fought a dragon in my game, he always got out the butchers knife. Personally, I think the eating of sentient beings is cannibalism regardless of body type and composition. He eventually stopped doing it in my game, but it really highlights what people consider ethical consumption would be very different in a fantasy world.
it is screwed up as I can't see a reason to eat something that is a person outside of desperation.
I also really kinda like the idea of having "Motivation Cards" in the middle of the table and you reach over and take the one you want for a specific situation. Gain its benefit, but the card is 'spent' for a while... that could be neat, too.

Especially if everyone is taking from the same pile and there's limited numbers of cards for given circumstances...

True. But I think most humans would say anyone who eats humans is a cannibal. Even Thri-Kreen. Just because we think of people eating us as cannibalism.
the cards could work.

I would say avoid the halfling cannibals more for the racist trope of cannibal small people, plus makes room to put in stranger options.

also, pure desert would be likely to get crushed if it is a non-officially licensed property and is overplayed.

mix the environments up just all of them now suck to live in no nice places left not ruled by evil lunatics.
Ewoks ate people and everyone loved them
I never cared for them aside from in Lego Star Wars with the cheat that lets them have a nuke slingshot.
 

Wish you hadn't.

The idea is to have a mechanical benefit you can whip out at a moment's notice and tie to a motivation. But that you can change out pretty much whenever you want. Fueled by Spite against the Sorcerer king's templars. By love the next day. By Found Family another time.

And then you can choose to RP out that motivation if it's one you hang on to, or drop when it's inconvenient.
I'd suggest not leading by popping a squat on something you dont like to promote something you do. Ill be bowing out of the thread now.
 


I'd suggest not leading by popping a squat on something you dont like to promote something you do. Ill be bowing out of the thread now.
steams point was more to finish reading her post, and then if you want mechanic motivation is far more impactful than the endless argument generated (I love those arguments) known as alignment
 

steams point was more to finish reading her post, and then if you want mechanic motivation is far more impactful than the endless argument generated (I love those arguments) known as alignment
I didn't respond to his post because I didn't want to make him feel like he was being dragged back in. He wants to bow out so we should let him.

That said, he is right about me 'shitting' on alignment. But not because I don't like it, because I recognize that as a community we have moved on from alignment on the basis of the 'straightjacket' argument.

It was meant to be a way to undercut the "Motivations are just as restrictive" argument which came off too aggressively and hit a nerve. That's all.
 

Not a huge fan of the emphasis on "but the work has to portray the bad thing as bad". Hays Code actually really bad. Things like it sort of bad in general too. I think sometimes it's okay if the book doesn't explicitly handhold you through whether things are good or bad. Like, I don't really entirely disagree with your vision, but any time you start saying things like "pass muster because it'd be presented as an outright evil to be opposed", you are giving me very strong Hays Code vibes.
 

Assuming they didn't screw up the crunch that's what I would do.

I don't think 5E is good for Darksun though. To much Magic, psionics there's lots of third party and healing to easy.

Square peg, round hole.

2E DS is a bit of a pita to run due to required materials nowadays. Players don't care that much about psionics either.
Psionics in 5e is a solved problem. It's just not solved by WotC.
 


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