I'm doing just that. I am speaking for a majority of people who do not want to play with real life problems in their games. I think it's a completely fair assumption to make. It's really quite rare I'd go out on a limb and speak for a majority of people, but when discussing 1) a fantasy, and 2) game, I do in fact think it's totally fair to make this assumption as it's a basic assumption built into the concept. It is a core conceit of playing a fantasy tabletop roleplaying game that you are not attempting to replicate this world's real life problems, at least for this kind of game.
There are role playing games that could or would fit that kind of concept. D&D is not one of them. It's right there in the name the type of game D&D is, and I don't think it's rude or stepping on toes to just plainly state it. If you want to play real-life TTRPG, I can recommend some games built for that kind of concept.
I mean, it's so much not D&D that AD&D 1e even made fun of the concept as the opposite of D&D with a game they teasingly called Papers & Paychecks: