grimmgoose
Adventurer
I like what I'm seeing, mechanics-wise.
I still think the statblock format is weird, but maybe I'm just used to the old version. I still find it silly that there is a "MOD" and a "SAVE" and presumably a list of skills in some monsters. I think it could be immensely cleaned up to just give the monster the stat necessary.
The idea that a monster could have a different number for a Stealth Check, and a Dex Saving Throw feels very silly to me. Just say DEX: 22 +6, and have +6 be the number for anything Dex related (or, better yet, just use the modifier and ditch the score!)
I still think the statblock format is weird, but maybe I'm just used to the old version. I still find it silly that there is a "MOD" and a "SAVE" and presumably a list of skills in some monsters. I think it could be immensely cleaned up to just give the monster the stat necessary.
The idea that a monster could have a different number for a Stealth Check, and a Dex Saving Throw feels very silly to me. Just say DEX: 22 +6, and have +6 be the number for anything Dex related (or, better yet, just use the modifier and ditch the score!)