So one quandary that has popped up now I am running a campaign is quests/mission-situations having the same or similar hooks i.e. The party not too long ago finished finding someone who had gone missing (they were kidnapped), and in near the future, there is a faction that would like them to seek one of their agents, who has gone missing.
At this point there are other game situations they can get into at the table, so this is not a matter of above being their only option. While I'm aware of above now, I'd like to avoid this sameness in the fiction and would love to read suggestions ppls have employed themselves in published, or in their own homebrew campaigns, regardless of structure.
At this point there are other game situations they can get into at the table, so this is not a matter of above being their only option. While I'm aware of above now, I'd like to avoid this sameness in the fiction and would love to read suggestions ppls have employed themselves in published, or in their own homebrew campaigns, regardless of structure.