2025 Monster Manual to Introduce Male Versions of Hags, Medusas, and Dryads

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The upcoming Monster Manual will feature artwork depicting some creatures like hags and medusas in both genders, a first for Dungeons & Dragons. In the "Everything You Need to Know" video for the upcoming Monster Manual, designers Jeremy Crawford and Wesley Schneider revealed that the new book would feature artwork portraying both male and female versions of creatures like hags, dryads, satyrs, and medusas. While there was a male medusa named Marlos Urnrayle in Princes of the Apocalypse (who had a portrait in the book) and players could make satyr PCs of either gender, this marks the first time that D&D has explicitly shown off several of these creatures as being of both male and female within a rulebook. There is no mechanical difference between male creatures and female creatures, so this is solely a change in how some monsters are presented.

In other news that actually does impact D&D mechanics, goblins are now classified as fey creatures (similar to how hobgoblins were portrayed as fey creatures in Monsters of the Multiverse) and gnolls are now classified as fiends.

Additionally, monster statblocks include potential treasure and gear options, so that DMs can reward loot when a player character inevitably searches the dead body of a creature.

The new Monster Manual will be released on February 18th, 2025.

 

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Christian Hoffer

Christian Hoffer

I haven't listened to the video yet. Did they say anything about making demons and devils more distinct from one another? Other than some hair-splitting aspects (unless you're playing a Planescape game), they've been way too similar to one another for most of D&D.

I had been hopeful that devils would be more humanoid and enticing, but the bone devil shows that's not the direction they're going with them as a category.
That didn't mention that in this video, but I remember hearing about earlier. Maybe from one of the convention appearances?

Anyway, I agree with your thought and the horned devil does seem more enticing and humanoid. Maybe it was just to hard to do with the bone devil. I am curious how the new pit fiend looks (not shown), the new balor is pretty awesome and monstrous.

4e obviously made a push to make them more distinct, and I appreciated that. However, they didn't really push it into the art so much.
 

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That didn't mention that in this video, but I remember hearing about earlier. Maybe from one of the convention appearances?

Anyway, I agree with your thought and the horned devil does seem more enticing and humanoid. Maybe it was just to hard to do with the bone devil. I am curious how the new pit fiend looks (not shown), the new balor is pretty awesome and monstrous.

4e obviously made a push to make them more distinct, and I appreciated that. However, they didn't really push it into the art so much.
Ironically the bone devil is the devil nobody actually wants to bone.
 


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