Crimson Longinus
Legend
And my response is, obviously you have every right to do this. However, I find this sort of characterization shallow and unconvincing in general, to me. I want the character concept tested and explored fully. Instead of a predetermined absolute inviolable idea that can't be challenged Narrativist styles of play generally don't take who you think you are as ground truth. You want to show your loyalty? Prove it, withstand temptation, and not just by fiat. You have to do it, or fail, and it's all on the table. For me, that's truly inhabiting the character.
Yeah, that's cool, that can be done. By putting the character in actually difficult situations, forcing them to make hard choices.
But "can I roll high enough on the dice" is not an interesting or evocative way to test the character's beliefs.
That to me is incredibly shallow.