And here on EN World as well by bringing up Level Up in our posts.All in a package I can sell to my 5e players.
7th Sea 1e is a very cool game. Don't really understand what happened with 2e.My group had period when we dropped D&D and switched to 7th sea 1ed. We got fed up with classic fantasy. D&d ruleset just isn't that good for no magic/low magic games, nor for more renaissance/age of sail settings. So friend and DM found 7th sea and it fit like a glove for type of games we wanted to play.
Left 5e because the Rules Cyclopedia is what D&D is supposed to play like and the RC has far more options for higher level play than 5e.Ok so we did the rejecting systems poll. Now, for those who have changed, what prompted you? Add your own reason if it isn’t listed!![]()
Me neither. From what i understand, they went in different direction design wise. From what i read (haven't played 2ed), first one is more traditional, more complex, bit more grounded and tactical, while second one is more streamlined, less complex, and more narrative driven.7th Sea 1e is a very cool game. Don't really understand what happened with 2e.
Yeah. What I don't understand is why Wick decided to make an entirely different game in the same setting.Me neither. From what i understand, they went in different direction design wise. From what i read (haven't played 2ed), first one is more traditional, more complex, bit more grounded and tactical, while second one is more streamlined, less complex, and more narrative driven.