TwoSix
Everyone's literal second-favorite poster
A lot of this also comes down to attuning yourself to the rhythm of the game you're playing. If you're playing a game where the character's emotional or physical response may be dictated by the resolution method, then deciding your personal vision of the character's reaction is more important than the resolution means you're not embracing the game.So IMO the problem isn’t that the dice decide these things at times, it’s when the dice decide them when the player is sure about what the decision/action should be. That dice are then used to bind the player into a different decision/action is where we really see pushback.
And if you can't embrace what a game does, than you probably shouldn't be playing it, right? Like I don't think anyone here thinks that @Crimson Longinus would be a good fit for the Stonetop game that @hawkeyefan is describing.
Just like I don't play first-person shooters because I'm terrible at them, some people shouldn't play certain TTRPGs.
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