Ok, I have to ask. How? There are so many encounters in that module (I just happened to have run it recently) that I couldn't imagine trying to do TotM. Cragmaw Castle? How did you track like 20 (ish) combatants between four or five locations that all react to the PC's being found? Or the incorporeal undead in Wave Echo Cavern that can move through walls to attack from several different directions? Yikes.
I remember when they went into the Redbrand Hideout and things kicked off. I had the NPC's moving through multiple locations, tracking about four or five different encounters at the same time as the NPC's moved an alerted other groups of NPC's. I couldn't imagine trying to do that TotM.
As an aside, and this is 100% not directed at you @Burnside, just something that twigged in my brain - I wonder if there is any correlation between TotM DM's and the complaint that 5e isn't lethal enough. That the DM, by eschewing the more tactical elements of using minis, lighting, LOS, positioning, etc. results in the game being less difficult. I know that using a VTT and Lighting and LOS makes a HUGE difference to the difficulty of the game and it really hits home when things like Darkness or various other obscuring effects come into play.
The people who played those war games DnD started with may have used miniatures. But there was no mention of the grid in the OD&D books that I remember. It was probably discussed in the 1e DMG. There were no battle mats or minis in the stores I got the books from.What do you mean by this statement? The game originated from war games that relied on miniatures. Minis have always been a thing in D&D. We used them when I started playing in the mid '80s and have never stopped. Have we always used detail battle maps or terrain? No, but we always used minis.
The discussion was on using minis, not a grid and maps though wasn't it? The comment of yours that I quoted definitely only discussed minis, no mention of grid or maps. Nor did the OP ever mention a grid and maps. When we started playing D&D (1e & BECMI) we used minis - without grids or maps. The expectation was to measure distances, if that was important to you, not use a grid. That is why movement and spell ranges were in inches. Heck, range weapons were also in inches. Notice the footnote about miniatures below this table in the 1e AD&D PHB:The people who played those war games DnD started with may have used miniatures. But there was no mention of the grid in the OD&D books that I remember. It was probably discussed in the 1e DMG. There were no battle mats or minis in the stores I got the books from.
So for us it was before the grid was really a thing.
That is what we mostly did in 1e, and sometimes in 4e & 5e. We have the minis on the table to show basic position an distance, but there is no map or terrain - we just describe the environment and picture it in our minds.If there was a way to combine TotM with minis I'd vote for that
The discussion was on using minis, not a grid and maps though wasn't it? The comment of yours that I quoted definitely only discussed minis, no mention of grid or maps. Nor did the OP ever mention a grid and maps. When we started playing D&D (1e & BECMI) we used minis - without grids or maps. The expectation was to measure distances, if that was important to you, not use a grid. That is why movement and spell ranges were in inches. Heck, range weapons were also in inches. Notice the footnote about miniatures below this table in the 1e AD&D PHB:
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Here is the spell with a range of 3" - that only makes sense if you are measuring with minis
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Or monsters movement oy 9"/18"
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So, in 1e you could play the game without miniatures, and we did, but a lot of things didn't make sense if you didn't use them and you had to do some converting to make it work. That is pretty much the same, to some degree or another, as every edition of D&D. If anything 5e is less reliant on minis as at least all range, aoe, and movement is in feet now!
Minis: yesOne of the bigger splits in the D&D community is about whether or not to use miniatures. And they have a definitely effect on how the rules are written.
So, just for fun - where's your preference? Running D&D with miniatures (or VTT tokens, etc.) or using Theatre of the Mind and just describing the action.
I do know that many people go between the two - I do myself - but where's your preference for most play?
(A long time ago, for me it was Theatre of the Mind, but a lot of play with people who are unable to visualise combat has put me in the miniatures camp).
Cheers!
Interesting, I always got my D&D books from a hobby store that also sold minis (and models) so it was very natural. Heck, some of the shops even held wargamming events and painting mini sessions. D&D is a very regional experience and everyone's is different!As I said no minis were sold at the stores the books were sold at, no battle mats, no mention of minis or grids in the old book that I remember. I'm sure some people used them we did not initially. I'm also dredging up memories from nearly half a century ago. When we started we used theater of the mind exclusively and then started using miscellaneous tokens from different board games or pieces of paper to indicate positioning and distances. I'm sure other people handled things differently.