Guns & Gears Remastered Review

The Paizo team sent me a copy of the Pathfinder Guns and Gears Remastered book so I could give my honest review of it. As always, these books don’t disappoint from an artistic or organized standpoint. The team at Pathfinder really do make it easy for you to find the information you are looking for without flipping back and forth through the book a billion times.

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Quick Overview

If you're thinking about adding a bit of steampunk or black powder to your game, this is the book for you. Guns and Gears provides two additional classes to the world of Golarion: the inventor and the gunslinger. In addition to new classes, a plethora of archetypes, backgrounds, vehicles, siege engines, gadgets, and the remastered automaton ancestry are all ready to expand your game with options for battlefields large and small.

Most of the changes from 2nd edition to Remaster are minor. Most of the changes are going to be little tweaks to take out OGL wording and bringing it into ORC wording or to clarify rules questions. There were a couple of bigger tweaks to a few classes and archetypes. This is not a complete list of everything that changed, just some of the ones that stood out to me.

Inventor

The Inventor is the character who is always dreaming up the next unique contraption, always ready with an idea to overcome just about any challenge. They are the ones who send their inventions into combat to really push them to the limit and see what needs improving. Pay no attention to the smoke coming from the invention.

The Inventor’s Overdrive has been given a Failure effect that it previously didn’t have. “Your gizmos whine concerningly and begin to smoke. Your strikes deal 1 additional fire damage.” Innovation armor AC bonuses have gone up by one. Weapon Innovations give you more options, making them more useful by adding additional traits.

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Gunslinger

The gunslinger is always ready to draw a bead on their enemy, striking before they can pose a true threat. Their knowledge of guns and complex weaponry is rivaled by none.

Slinger’s Precision takes the place of Singular Expertise. This has taken away the limits on training non-ranged weapons as well as giving higher damage bonuses with non-repeating ranged weapons. When using a combination weapon, you use your proficiency with firearms and crossbows for attacks made with the melee configuration. Way of the Drifter’s Reloading Strike has added that this reload does not trigger reactions. Munitions Crafter allows you to make bombs and alchemical ammunition every day equal to four plus half your level. There is also a clarification that you cannot use this to make horns or kegs of black powder.

Spellshot

Spellshot is a gunslinger archetype that combines magical power with technology, blending the two together. This allows them to imbue their weapon with energy and conjure bullets from thin air.

Recall Ammunition no longer triggers with only 0 level ammunition, but allows for all ammunition types to be recalled on a missed shot. If the ammunition was a piece of magical or alchemical ammunition that requires actions to activate it, you must re-activate it before firing it again.

Spell-Woven Shot is a new feat that allows you to combine your magic with that of your magical crossbow or firearm. This feat is also useful if you use the Beast Gunner Archetype, allowing you a to load and activate a piece of magical ammunition as a free action once per 10 minutes.

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Bullet Dancer

Monks with guns? Yes please. The bullet dancer combines the fluid motions of the monastic orders with explosive attacks.

You now have access to Qi spells at level 4. Fixed the wording in the Bullet Dancer Dedication to clear up what weapons are included. These include martial firearms and martial combination weapons.

Dongun Dwarf Ancestry Feats

Dungun Hold has been caught between the warring armies of Geb and Nex for over a millennium. When the surface world because unlivable, they retreated below-ground, destroying the entrance along the way. This allowed them to discover a strange black powder that changed the course of their lives.

Explosive Savant now says that you treat bombs and martial weapons as simple weapons and advanced firearms as martial weapons due to spending your lifetime wielding guns and explosives. Having built up a tolerance to your own explosions, Explosive Expert now makes you immune to your own splash damage.

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Mobility Devices

In the theme of invention and innovation, basic assistive devices also have gotten a bit of an upgrade. Magical wheelchairs use technology and magic to create incredible effects for those who use them.

Basic Chair is now called Wheelchair. All of the Activations for magical wheelchairs have names. So if you want to use your Frog Chair's tongue to grab something, you just need to Grrrabbit!

Storm Chair gained a new ability called Ride the Lightning. Once per day, you can release the majority of the stored energy in the chair to cast chain lightning with a DC of 31.

Final Thoughts

Obviously, there are plenty of other cool items, vehicles, and changes from Second Edition to the Remaster, but I can't give everything away. That being said, my character needs a speedster (steam-powered horse) and a clockwork castle to live.

Let’s all be clear: I have a soft spot for inventors and tinkerers in fantasy settings. I think it brings an interesting flavor of innovation in a world where magical innovation is the norm. Plus, who doesn’t want to ride on a mechanical horse?

I love that this book is set up with the division of Guns and Gears. If you only want Gunslinger Backgrounds and Feats, you don’t have to slog through Inventor things. You can just stick to what you are interested in or play with it all.

As always, I love that the design team takes the time to make sure the book is well laid out (and pretty) with ease of the end user in mind.
 

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Dawn Dalton

Dawn Dalton

(D&D is also bad. Yesterday, I backed out of ordering print copies of two Keith Baker's Eberron books that were $75 a pop and $33 shipping. I can't justify $180 on supplements.)
Really, the hobby isn't worth this expense.

That's a bit unfair. Those are Print on Demand copies of independent work unrelated to WotC beyond just being on the DM's Guild.

POD is more expensive just by virtue of not being scalable to reduce prices.
 

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At this price, purchasing an updated book of something I already owned (and never used), I just can't justify it, even from a collector's standpoint.
(D&D is also bad. Yesterday, I backed out of ordering print copies of two Keith Baker's Eberron books that were $75 a pop and $33 shipping. I can't justify $180 on supplements.)
Really, the hobby isn't worth this expense.
Those are POD (print-on-demand) books you were trying to order. So, yeah, gonna be more expensive than picking up the latest mass-printed hardcover from Amazon.

I can't afford to drop that much on Baker's books either, but not because this hobby is "overpriced". I am enjoying the digital copies of those two books, however.
 

For context: books like "Guns & Gears" and "Treasure Vault" are only getting remastered because they are low/out of the currently printed books and cannot print new books under the OGL.
That's why these remastered books and their contents follow the same pagination as the original release, and their changes are closer to an errata than the PC1/PC2/GMC/MC core books. They're basically just reprintings with errata using the new ORC license and remaster terminology.

As always, the contents are going to be on Archives of Nethys, and thankfully anyone with the OGL books' PDFs on their accounts will get access to the remastered copy for free.

Though I'll agree that the remaster project could have done a better job telling the average consumer what books are being effected and how. This release at least has "remastered" on the cover, but not everyone is as terminally online about this stuff as folks like me.
 

For context: books like "Guns & Gears" and "Treasure Vault" are only getting remastered because they are low/out of the currently printed books and cannot print new books under the OGL.
Not to be pedantic about it but they certainly can reprint them under the OGL, it was never rescinded and arguably it can't ever be.

I understand why they made the move to extricate themselves from under the OGL and now that that's done it would be silly for them not to move everything over to the ORC.

But the main reason is money and control (and that's fine).
 

Not to be pedantic about it but they certainly can reprint them under the OGL, it was never rescinded and arguably it can't ever be.

I understand why they made the move to extricate themselves from under the OGL and now that that's done it would be silly for them not to move everything over to the ORC.

But the main reason is money and control (and that's fine).

Ah, "not to be pedantic." One of my favorite phrases in the English language...

Yes, Paizo can reprint under the OGL. The Pinkertons won't actually hold them at gunpoint if they do. Glad we cleared that up.
 

I don't play Pathfinder and I'm not super familiar with the switch from PF2 to "Remastered", but . . . how is the PF community viewing this expensive hardbound book that tweaks the earlier "Guns & Gears"?

With all the angst in the D&D 5E community over the new 2024 rules, I'm curious if there is similar frustrations in the PF community.
My pdf auto updated as did all of my free or near free digital tools.
 

Those are POD (print-on-demand) books you were trying to order. So, yeah, gonna be more expensive than picking up the latest mass-printed hardcover from Amazon.

I can't afford to drop that much on Baker's books either, but not because this hobby is "overpriced". I am enjoying the digital copies of those two books, however.
I understand that. I instead picked up the books in PDF. They seem good quality. To me, it's not worth the $75 and $33 shipping to get them in print.
Paizo, WotC, and even Troll Lord Games are releasing books at premium prices with only marginal changes to the books I purchased a few years ago. To me, this isn't worth rushing out to purchase new copies.
Perhaps Starfinder 2e will be worth the $70ish pricetag. But a slightly updated reprint of something that was released 3.5 years ago for half the price isn't (to me).
This has finally crossed the line for me to think "do I really need this?"
 

Paper and shipping costs have exploded since 2020. 70 bucks is about what I would expect for a 260 page hardback book with a ton of full-page color illustrations. Like, these are luxury entertainment products. You want it cheap, get a PDF.

Andd if you already own Guns & Gears, there is no reason you would ever, ever need to buy it again. Never buy anything twice.
 

I understand that. I instead picked up the books in PDF. They seem good quality. To me, it's not worth the $75 and $33 shipping to get them in print.
Paizo, WotC, and even Troll Lord Games are releasing books at premium prices with only marginal changes to the books I purchased a few years ago. To me, this isn't worth rushing out to purchase new copies.
Perhaps Starfinder 2e will be worth the $70ish pricetag. But a slightly updated reprint of something that was released 3.5 years ago for half the price isn't (to me).
This has finally crossed the line for me to think "do I really need this?"
It's unfortunate, but that's a result of the rising costs of business. Paizo announced a while back that they were moving to FSC-certified paper for sustainability reasons, and they've been pretty upfront about the costs of those decisions.

But also: why would you buy the reprint if you already have the original? Do you buy every reprint for your books when they release errata? The remastered reprint is for folks who don't already have a copy (or idiots like me who hate money). The PDFs get updated for free and the content gets released for free with the Archives of Nethys (eventually) and their other online platforms/partners.
 

I understand that. I instead picked up the books in PDF.
Paizo, WotC, and even Troll Lord Games are releasing books at premium prices with only marginal changes to the books I purchased a few years ago. To me, this isn't worth rushing out to purchase new copies.
This is a reason for consumers to make the move to PDF.

With Paizo, when there is an errata level change you get it in a PDF update. That includes the Guns and Gears book. But it did not include Player Core's 1 & 2, GM Core, and other books being labeled as 'Core'. The books that are 'soft bumping the edition' are complete rewrites after all.

One of my big hurdles to bothering with DnD at all is they're no longer doing PDFs - you just access to a website on their server locked being having an account in good standing.

On the plus side - the things on that site will at least stay current with rules changes. But on the down side just rubbing one mod the wrong way because you disagree on whether or not dwarven women have beards or which actor for Kirk was the best or any other random topic can cost you all the stuff you thought you bought.

So downloadable PDFs are the best solution for both the publisher and the consumer. We just have a love of print media holding us back.
 
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