thefutilist
Adventurer
And as you say, different games work differently… I agree and that’s fine. But I think I’m struggling to see what the GM Fiat approach brings if it’s NOT about maintaining some story. The idea of the players appreciating the GM’s creativity is there, yes… but it would also be there in a resolution system like that in Apocalypse World.
Well this is personal preference and I'm speaking in broad strokes.
It's the most enjoyable way to make a statement about the human condition.
That being said, there are a whole load of ways to slice up the pie where system can interject, so I'm not saying all fiat all the time.
And I'm about to run The Pool and am in fact using a procedure close to the one you suggest.
Is this is a conflict or does the fictional positioning prevent it from being a conflict? Where fictional positioning includes how strongly I think the character feels about a thing.
In practice will become, if the fictional positioning allows for the conflict then I'm going to just allow the roll to decide.
So in this case at least, I'm not practising what I preach.