Bill Zebub
“It’s probably Matt Mercer’s fault.”
Fighters get gnomed like this all the time.
You mean “halflinged”/“hobbited”Fighters get gnomed like this all the time.
Nah, I really dig the black and white. In fact, I’ve seen a lot of color artwork that I’ve thought would’ve looked better if they just left it b&w.Production quality. Black & White is classic, but c'mon. It's the 21st century. Hire artists who can color![]()
Production quality. Black & White is classic, but c'mon. It's the 21st century. Hire artists who can color![]()
Same. I was actually a bit put off by the Dungeon Denizens book because it was in color. I would have paid extra for a black and white version, despite knowing full well I already paid extra for their choice to print it in color.Completely disagree. I think the production values are great, the style is great and perfectly in line with what the book is trying to accomplish.
Personally I'm for a tiny bit of spot colour, but thats just a personal thing. The stuff produced is great imo.
It’s Shadowdark. There’s no color in the shadows…only black and white…Production quality. Black & White is classic, but c'mon. It's the 21st century. Hire artists who can color![]()
I think it is important to keep in mind that the Shadowdark is something beyond normal darkness. It is an elemental force of fear and danger.Im not smitten by the obsession with illumination.
Its fine for crypts etc. but if dwarves, goblins, and orcs etc. can’t see in the dark then surely many sorts of dungeons will be quite well lit by the efforts of its denizens.
Counter Argument: Dolmenwood.If I’m looking at OSR/NSR games, I want them in black and white. Color cover? Sure. Color interior art? Pass. It’s part of the aesthetic of the genre and keeps costs down for books that generally are not mass produced.