Micah Sweet
Level Up & OSR Enthusiast
In session 0, absolutely I do. Things players want to see and experience strongly affect worldbuilding, right down to the PCs personal interests. For example, if a player wants their PC to rescue their estranged father from hobgoblin prison (in a setting where such a thing is reasonable), the opportunity to do so will exist in the world.It may or it may not… that’s not really relevant to the matter being discussed about the bare minimum form of agency for an RPG to function is the player being able to prompt the GM with questions.
If the player can declare actions and have their character do things that affect the events of play… that’s greater agency than the bare minimum described above. And this is nothing I think you’d have a problem with the player doing.
Aside from the above point, and as far as being outside of the character’s knowledge… what about goals of play? Do you let players have any say there?
Once play actually begins, and the PCs are active in the setting, however, the player's influence extend only to their PCs knowledge base and actions.