RPG Print News – Necrotic Gnome, Loke Battle Maps, and More

New rules for Old-School Essentials, a new adventure for Castles & Crusades, and maps and miniatures for Dungeons & Dragons 2024 Edition and OSR RPGs. Adventures are also available for Traveller and Candela Obscura. Adventures and monsters arrive for Soulbound and Wrath & Glory. Finally, there is a wallet of healing potion dice vials.

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Note: RPG Print News covers recent RPG releases and some classics, reprints, and sales available from retailers. It does not cover products that are available directly to customers only through Kickstarter or as print on demand.

Carcass Crawler #4 by Necrotic Gnome
  • SYSTEM: Old-School Essentials
  • PRODUCT TYPE: softcover supplement
  • RETAIL PRICE: $10
  • DESCRIPTION: This issue includes the following new game rules. Three new character classes: the arcane bard, the halfling hearthsinger, and the halfling reeve. Four example religions including new spells, eight monsters of the deep places of the earth, and arcane grimoires and spells. There are also additional details on brewing, purchasing, sampling, and describing potions. Finally, there is a short adventure set in the lair of a shadowmancer.
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Flashpoint by Mongoose Publishing
  • SYSTEM: Traveller The Fifth Frontier War
  • PRODUCT TYPE: hardcover adventure
  • RETAIL PRICE: $49.99
  • DESCRIPTION: The Third Imperium has fought four Frontier Wars against the Zhodani Consulate and its allies, but the Imperium has never been seriously threatened until now. Zhodani battle fleets emerge from jumpspace at Regina, Efate, and Jewell and the war swings in their direction. Raiders tear through the Lunion and Glisten subsectors. Lanth is under ground attack. Extolay is burning. The Imperial response is fragmented and ineffective. Reinforcements are months away and the Sector Admiral is frittering away what forces he has. The PC Travellers may jump into a trench at the Fall of Lanth or run weapons to Ine Givar insurgents. Perhaps they will strive to hold back the Zhodani tide at the First Battle of Regina or lead the breakthrough of the 40th Fleet as it lunges at Macene. What actions the PCs take during these great events will shape the future.
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Horrors of the Fairelands by Beadle and Grimm’s
  • SYSTEM: Candela Obscura
  • PRODUCT TYPE: hardcover with dustcover and foil stamping
  • RETAIL PRICE: $39
  • DESCRIPTION: Eight horror-filled adventures designed to challenge and terrify the PCs. Some are made for one session of play, but most take two to three sessions. Includes key GM rule reminders in the front, and a glossary of story elements in the back.
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Behet’s Rampage by Troll Lord Games
  • SYSTEM: Castles & Crusades
  • PRODUCT TYPE: softcover adventure
  • RETAIL PRICE: $9.99
  • DESCRIPTION: An ancient fantasy Egyptian themed adventure for four to five characters of seventh to eighth level. A cleric or similar class would be useful. Kha ‘Hamet, the demi-god, loved the mortal As’ Wan. After she was slain, Kha ‘Hamet could not bear to finish the funerary ritual and left her unburied. Therefore, she was denied her afterlife. Kha ‘Hamet cheated Osiris of his bounty and in a rage, Osiris unleashed a beast upon the lands of As’ Wan and all her people, and all was laid waste. Osiris ordered the beast return every 250 years to hound As’ Wan and Kha ‘Hamet’s children and all their descendants. Of course, the PCs show up just when the last 250 years have passed. The beast has returned, hounding the people, hunting and slaying them. The PCs arrive and the people want them to stop the beast and save them.
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Giant Book of Battle Mats - Streets, Sewers & Cemeteries by Loke Battle Maps
  • SYSTEM: Dungeons & Dragons 2024 Edition and/or fantasy RPGs with cities
  • PRODUCT TYPE: softcover with 360° spine of battle maps
  • RETAIL PRICE: $46.99
  • DESCRIPTION: Lay-flat, wet/dry marker safe battle maps. Covers a range of settings including urban streets, underground sewers, and haunted cemeteries. Each map page can be played individually or two can be combined into one larger map. Also includes a page of cut-out tokens with alternate rooms and roofs. Includes some content for Dungeons & Dragons 2024 Edition to add to exploration and combat.
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Ruins of the Past | Threat Assessment: Daemons and Heretics by Cubicle 7
  • SYSTEM: Soulbound/Wrath & Glory
  • PRODUCT TYPE: hardcover supplements
  • RETAIL PRICE: $39.99 each
  • DESCRIPTION: Ruins of the Past features nine adventurous detours and destinations, perfect locales for GMs seeking a one-shot divergence between adventures or the crucial final stop of a grand campaign. Each adventure location from across the Mortal Realms covers history, deadly hordes of enemies, lost wonders, and accursed secrets. Locations include the Ossiarch tomb-city known as the Ashen Necropolis, the towering Stormvault of the Platinum Spire guarding a vast repository of dark magic and guarded by viscous Sphiranxes, and the ruined Idoneth enclave of Aighmar which is now a watery grave overrun by Skaven in their carc-ship. Also includes exploration rules and a bestiary, including all the new allies and enemies, you’ll need to create encounters. Threat Assessment: Daemons and Heretics is a bestiary dedicated to those in service of the Dark Gods of Chaos. It presents challenges, from the insidious cultists of the Dark Commune to terrible Heretic Astartes. Includes powerful Daemons and followers of Khorne, Nurgle, Slaanesh, and Tzeentch along with threats like Khorne Berzerkers and Slaaneshi Noise Marines. There is also a section covering the Psychic Diabolus, the dread powers employed by servants of the Dark Gods
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Beholder | Ankheg | Carrion Crawler | Basilisk by Wizkids
  • SYSTEM: Dungeons & Dragons 2024 Edition and the OSR
  • PRODUCT TYPE: unpainted miniature
  • RETAIL PRICE: $14.99/$8.99/$8.99/$4.49
  • DESCRIPTION: Classic monsters for use with 28mm size miniatures. Some assembly may be required.
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Healing Potion Dice by Gyld
  • SYSTEM: Dungeons & Dragons 2024 Edition and the OSR
  • PRODUCT TYPE: four sets of multiple d4s each in a vial and all four packed in an Ultrasuede wallet
  • RETAIL PRICE: $59.99
  • DESCRIPTION: Four d4 potion vials include the correct number of d4s for each healing potion type with a “bonus” d4 that reads the appropriate bonus in every corner. Just roll the contents of a vial, add up all the numbers, and the +2, +4, +8, +20 bonus will be included. Standard, Greater, Superior and Supreme are all molded and colored with increasing saturation so that if they get mixed, they’re easy to sort out.
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Charles Dunwoody

Charles Dunwoody

The Third Imperium has fought four Frontier Wars against the Zhodani Consulate and its allies, but the Imperium there were obviously supposed to be more words here, like "has never" been seriously threatened until now.
SMH. Typos in your advertising blurb are probably a fine preview of what you can expect in the rest of the book. Never change, Mongoose.
 


Giant Book of Battle Mats - Streets, Sewers & Cemeteries by Loke Battle Maps
  • SYSTEM: Dungeons & Dragons 2024 Edition and/or fantasy RPGs with cities
  • PRODUCT TYPE: softcover with 360° spine of battle maps
  • RETAIL PRICE: $46.99
  • DESCRIPTION: Lay-flat, wet/dry marker safe battle maps. Covers a range of settings including urban streets, underground sewers, and haunted cemeteries. Each map page can be played individually or two can be combined into one larger map. Also includes a page of cut-out tokens with alternate rooms and roofs. Includes some content for Dungeons & Dragons 2024 Edition to add to exploration and combat.

Does anyone know if this is the kind of book with the big spiral binding in the middle of the 2-page spread. These books always interest me, but when I see that spiral breaking things up in the middle, it breaks me out of it and it is a dealbreaker for me too - but on the other hand, I'd love a book of a mix of urban plan battlemats.
 

Does anyone know if this is the kind of book with the big spiral binding in the middle of the 2-page spread. These books always interest me, but when I see that spiral breaking things up in the middle, it breaks me out of it and it is a dealbreaker for me too - but on the other hand, I'd love a book of a mix of urban plan battlemats.
It is spiral bound, I have a few of them as it is not a deal breaker for me. Especially the convenience of taking the mid-sized ones to conventions outweighs the immersion break.

I have seen a few map books that have a binding instead, but unless you using the maps in the middle of the book, you then have one side that's too high and now rests at an angle on the table.
 

Does anyone know if this is the kind of book with the big spiral binding in the middle of the 2-page spread. These books always interest me, but when I see that spiral breaking things up in the middle, it breaks me out of it and it is a dealbreaker for me too - but on the other hand, I'd love a book of a mix of urban plan battlemats.
IF this one is like my Giant Book of Battlemaps(the 1st one), the binding is about 3/4" and the maps wind up about 1/4"(or less) apart. For me, less of an immersion break then the player that keeps using the unpainted mini, especially the white ones.
 

IF this one is like my Giant Book of Battlemaps(the 1st one), the binding is about 3/4" and the maps wind up about 1/4"(or less) apart. For me, less of an immersion break then the player that keeps using the unpainted mini, especially the white ones.
Gotta offer to paint the minis for them! (or at the very least a dip and wash to bring out some detail to differentiate).
 


Does anyone know if this is the kind of book with the big spiral binding in the middle of the 2-page spread. These books always interest me, but when I see that spiral breaking things up in the middle, it breaks me out of it and it is a dealbreaker for me too - but on the other hand, I'd love a book of a mix of urban plan battlemats.
Yes. Loke calls it a 360 degree spine but it is a spiral binding.

If you have two battle map books you could connect in the middle outer edges and keep the spirals at opposite edges. Call them hedge rows or weird rocks or something. Maybe a PC can touch one to call on mystical energies and gain advantage on the next attack.
 


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