I have to be honest. I have a lot of adult responsibilities going on. What Stephen King calls stark raving reality. So when Wendy’s (yes the hamburger joint) released an art and map filled 93 page RPG called Feast of Legends in PDF and in print at New York Comic Con I had to dive in (PDF for me).
Officers sacrifice us to unlock the powerful Whispers of otherworldly Things from beyond the torn Veil. We’re all at constant risk of Corruption. I have managed to escape so far, but soon there will be no one left. Tell Mother I’m sorry. I’m never going home. Never Going Home (PDF and print can be requested from Wet Ink Games on Facebook) is a unit focused role-playing game set in horror...
Brian St.Claire-King agreed to an interview about his company, Vajra Enterprises and RPG works. He has authored several books using his ORC (Organic Rule Components) rules like Hoodoo Blues the Role Playing Game and Seeker the Role Playing Game.
Paul "Wiggy" Wade-Williams, co-founder of Triple Ace Games, kindly responded to my request for an interview. He has authored several books for Savage Worlds Hellfrost and Ubiquity Leagues of Adventure.
David Kizzia of Monkeyfun Studios, kindly agreed to an interview about his company and RPG work. Monkeyfun publishes the Spirit of 77 and Bedlam Hall RPGs and recently kickstarted a town called Malice.
Fate-chosen undertake great adventures, fight dangerous monsters, resist protean corruption, and overcome insidious threats in Fateforge, a quintessential D&D experience. Fateforge consists of five books with this core book as book one.
The explorers of Elevation seek out new life and new cultures in a universe driven by greed and profit. On a shoestring budget and with outdated gear they pursue a noble vision of lifting up new worlds in the RPG Elevation.
Seventeen years of writing and publishing RPGs like Conan, Babylon 5, Traveller, Legend, and Paranoia. Through Mongoose Publishing, Matthew Sprange continues to create RPGs designed to be played and enjoyed.
Gavin Norman founded Necrotic Gnome to produce rules, adventures, and settings for Basic/Expert D&D. He’d played D&D as a kid in the 80s and when he returned to gaming as an adult he tried D&D 4E and Pathfinder. Because Basic D&D does not have rules for everything it requires a discussion between players and GM which Gavin enjoys. Instead of rolling to detect traps a player describes what and where they are searching which he found appealing. He decided he wanted to return to a simpler game that was more open ended.
The USCSS Montero starfreighter diverts to check out the distress call of the USCSS Cronus science exploration ship. As the crew unravels what is happening stress builds sharpening skills and creating panic. Bodies pile up and conflicting agendas demonstrate that in some ways humans are worse than aliens.
“My adventures are inspired by the weather-stained heroism of Middle Earth, the grounded, emotional honesty of Earthsea, and the fantastic whimsy of stories like Rupert Bear,” says Michael Prescott. Trilemma combines detailed fantasy locations with a campaign hex map to offer GMs a world of adventure.
In 2017, Eric Bloat launched his first kickstarter Dark Places & Demogorgons (review) via his company Bloat Games. He expanded on his Survive This!! ruleset from Survive This!! Zombies to introduce an 80s town overrun by monsters. He also releases RPGs and supplements on DriveThruRPG.com.
Ghosts of Saltmarsh brings seafaring adventure to D&D 5E. While it updates ten adventures, there are many more settings and adventures to explore via ship and beneath the waves. Here are additional settings and adventures for maritime D&D adventures.
Gangs kill and terrorize Victory City overwhelming law and order. Super villains run amok. Become a vigilante and strike back using violence to fight violence in the dark setting nicknamed Vigilante City.
In 2014, working with Modiphius as co-publisher, Tomas Härenstam led the design for Mutant: Year Zero RPG (MY0) (review) in English by Free League (Fria Liga in Swedish and (overview). His story begins and continues beyond MY0 as he explained in this interview.
An RPG gamer becomes a successful artist and turns his talents to create the RPG he dreams about. Gods the Roleplaying Game, slated for a May 2020 release, is dark fantasy brought to life through rules, setting, art, and story as first envisioned by artist and writer Bastien Lecouffe DeHarme. This interview details his journey.