I've tried a few times in my eberron games where the dragonmarked houses are a very big part of the world and it never really sticks. Ultimately the trouble with doing so in 5e is that the players have no reason for them to care enough for them to be remembered any more than the name of a random NPC vendor they expect to never meet again. This whole problem occurs because the 5e PCs don't NEED anything that might require remembering anything about the dragonmarked houses and as a result there's nothing those faction equivalent houses can be expected to provide Beyond their ability to function as a quest giver. Even if you use them as a quest giver there's only so much depth they can have before they turn into good guys who hired us vrs bad guys who don't approve and forgettable set dressing unless you want to run an entire campaign or more introducing "didn't we meet these guys in a game a year or two back?"Hi all bashers,
As far as I know, there is no official adventure that is meant to introduce the factions to PCs, in order for them to join one such organization.
Did anyone come up with such a scenario?
As far as I know, there is no official adventure that is meant to introduce the factions to PCs, in order for them to join one such organization.
Did anyone come up with such a scenario?
Yes, I did a small version of that back in AD&D Planescape. I had two players (very rarely a third or fourth around holidays), one running a Sensate, the other wasn't faction aligned. I focused on a little adventure to run some faction possibilities by the unaligned PC's player...Hi all bashers,
As far as I know, there is no official adventure that is meant to introduce the factions to PCs, in order for them to join one such organization.
Did anyone come up with such a scenario?
It depends on which factions you mean.Hi all bashers,
As far as I know, there is no official adventure that is meant to introduce the factions to PCs, in order for them to join one such organization.
Did anyone come up with such a scenario?
It is a bit much. There are a lot of factions.Hi all bashers,
As far as I know, there is no official adventure that is meant to introduce the factions to PCs, in order for them to join one such organization.
Did anyone come up with such a scenario?
I am assuming that because this is in the Planescape sub-forum; and the initial salutation was to "bashers" they are looking to introduce folks to Planescape/Sigil factions?It depends on which factions you mean.
Several of the early 5e adventures were written to introduce players to the official AL factions (Harpers, Emerald Enclave, Zhentarim, Order of the Gauntlet, and Lords' Alliance). Lost Mines of Phandelver has a representative of each faction in Phandalin, and PCs can be recruited by them to join.
Princes of the Apocalypse includes each of the factions and has adventure hooks for them and so on.
The factions also appear in Tyranny of Dragons and Storm King's Thunder.
Waterdeep: Dragon Heist is a bit crunchier when it comes to having PCs join factions and giving them faction-specific missions. It includes some new ones beyond the AL factions, like Force Grey and Bregan D'aerthe.
Oh, I missed that! Sorry. Thanks for pointing it out.I am assuming that because this is in the Planescape sub-forum; and the initial salutation was to "bashers" they are looking to introduce folks to Planescape/Sigil factions?