D&D (2024) Sage Advice Compendium Updated To 2024

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The latest Sage Advice Compendium updates provide official rules clarifications for D&D 2024. Sage Advice is not errata, but acts more like a FAQ for common rules queries.

The Sage Advice Compendium collects questions and answers about rules interactions in Dungeons & Dragons. With the release of the new Core Rulebooks, Sage Advice has been updated to encompass the new material presented in these books. It will continue to be updated as more questions are brought up by the community.
 

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There was a question of "how do you know when something is magical" and the answer was "it will tell you." Neither breath weapons or most attacks from monsters say they are magical in the MM.
That was a question about Dispel Magic, I did read that. I just didn't make the connection that you did.

However, think that is specific to what Dispel Magic affects. There are many things that are not noted as magical (dragon and beholder flight for example), but they are magical (during 2014 discussions WotC called this innate or background magic IIRC). However, that type of "magic" can't be dispelled and therefore is not listed as magical.
 

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Regardless of how rocky the process of getting there was, my point is that they did eventually land on pretty much perfect stealth rules. They could have just kept those for 5e, but decided something that more explicitly centered the conversation of play was more fitting for 5e’s design goals, and sure, that’s not unreasonable. But then for the 2024 revision they decided to go back to having more explicit rules, but instead of leaning on what they had already learned from past editions, they for some reason decided to completely re-write the rules again in what very well may have been the worst way they possibly could have.
Which version is that? I don't think I have any errata to the 4e stealth rules, just the original.
 

Or go the other way like Pathfinder 2e that has

Hidden
Concealed
AND Undetected

in order to make stealth "logical".
I just read through the Pathfinder 2E rules:
This look sensible to me. Thank you for the suggestion.
 

That was a question about Dispel Magic, I did read that. I just didn't make the connection that you did.

However, think that is specific to what Dispel Magic affects. There are many things that are not noted as magical (dragon and beholder flight for example), but they are magical (during 2014 discussions WotC called this innate or background magic IIRC). However, that type of "magic" can't be dispelled and therefore is not listed as magical.
Right, but if it can't be dispelled it also isn't subject to an anti-magic field, or (more importantly because it is more common) magic resistance.
 

Which version is that? I don't think I have any errata to the 4e stealth rules, just the original.
See post #35 in this thread.

EDIT: Actually, re-reading the 4e stealth errata, I see that successfully hiding makes you invisible ... so I guess the 2024 revised rules were an attempt to hark back to the 4e rules? If so, they didn't do that good a job of it ...
 

See post #35 in this thread.

EDIT: Actually, re-reading the 4e stealth errata, I see that successfully hiding makes you invisible ... so I guess the 2024 revised rules were an attempt to hark back to the 4e rules? If so, they didn't do that good a job of it ...
There are many assumptions in the 2024 Stealth rules to trip you up, but one of the actual oversights (and there are several of them in the rules) is that they changed what the Invisible condition meant without realising how it affected the Invisibility spell.

Same thing with a lot of these "stunned" problems - they've rewritten the condition and haven't checked the flow-on effects.
 





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