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D&D (2024) What upcoming WotC D&D product are you excited about?

What upcoming WotC D&D product are you excited about?

  • Dragon Delves

    Votes: 28 20.3%
  • Eberron: Forge of the Artificer

    Votes: 49 35.5%
  • Heroes of the Borderlands

    Votes: 43 31.2%
  • Forgotten Realms Player Guide

    Votes: 57 41.3%
  • Forgotten Realms Adventure Guide

    Votes: 46 33.3%
  • None of the Above

    Votes: 42 30.4%

I am very interested in the Dragon Delves anthology because I love dragons and I want to use them more.

The new starter set could be perfect for introducing new players to the hobby, so I have high hopes.

The rest? I’ll see the reviews and maybe pick some things up if they are worthwhile.
 

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There are some id like to be more excited about than others, but I'm skeptical about any of them providing the kinds of gm support that comes with long overdue rules frameworks to realign the baseline away from an endless circular loop of "1: give the players what they want 2: see #1" to something giving the GM players who have needs that create goals organically woven through play
 

Yikes. Sorry was this the thread on EnWorld where we talk about the products we’re excited about. Sorry think I might have got turned around somewhere. Seems to be full of angry people who don’t play or buy 5e products as usual.

Honestly for me it’s all of them except Keep on the Borderlands which I guess is already out there.

The others though sound like obvious buys.

The Forgotten Realms is awesome and I’m genuinely interested to see what new stuff comes out. I think splitting the two books is a great idea, can’t wait. We’ve been asking for an expanded Realms for a long time and now we’re getting it. Particularly interested in the Dalelands. Have wanted to do a sandbox involving, a mix of 2nd, 3rd and 5th edition adventure modules combined across Daggerdale, Shadowdale, Mistledale and Myth Drannor.

Same for Eberron - who doesn’t love a bit of Eberron.

Dragon Delves will be interesting to see how they can be dropped into other campaigns. I’ve just used Shemshimes Bedtime Rhyme from Candlekeep and thought it was brilliant. So looking forward to this.

Shaping up to be a great year, considering how good the MM was.

I hope the options get Foundry Support.
 
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At this point, none. I was slightly interested in the starter set despite being based on Keep on the Borderlands (a decidedly bad adventure, esp for the current incarnation of D&D), but from what I have seen it is more board-gamey than what I would want.
I always liked the box starter sets and made long campaigns that used the box and then went beyond for like another year of gaming. But, yeah, I am starting to think this as well and it might not be worth the price if a lot of it is going to be wasted.

I will look at the two FR books and likely buy one of them. I'm concerned that the player's book will have too many things more strange than I like in my games. Stuff on group magic or old elf mythals and new spells should be cool though. The DM guide looks like it has a few regions more described which may be good, although the last 10 years have been spend in greater Phandalin with several campaigns all working out fine. Not sure I need more monsters, but items are generally cool enough.
 

Seems to be full of angry people who don’t play or buy 5e products as usual.
keep telling yourself that, the only ones that I had initially ruled out were the dragon adventures and Eberron books, and I was interested in the starter set. The FR books were more wait and see, which I would not call excitement.

I regularly buy D&D books that interest me, the last ones were the new core and Infinite Staircase. That I consider the upcoming books slim pickings is on WotC, not me.
 

I thought Sigil was gonna be explosive -- turned out to be a dud firecracker. I tried. I watched. I even spent a little USD. But ever since they took over D&D, WotC hasn't done anything I'd call interesting or innovative.
IDK, I think I will agree to disagree:
  1. 3e: The start of the WotC era.
    1. Eberron was pretty interesting / innovative. Not my preferred style of D&D, but interesting and better thought out than a lot of 2e settings
    2. 3.5 draconomicon is the gold standard for TTRPG dragon books IMO
    3. Standardizing on the d20 mechanic was a nice innovation
    4. OGL was a huge impact and was definitely an innovative idea for TTRPGs
    5. Probably a lot of things I am not thinking of because I didn't play this edition.
  2. 4e: I also think 4e as whole was extremely interesting and innovate in both lore and mechanics. I think it may even be near a high water mark for TTRPGs since the founding of D&D.
    1. Dawn War and general cohesive mythology/cosmos
    2. Nentir Vale setting
    3. AEDU powers design & class balance
    4. Class roles
    5. Divorcing Monster design from PC design (really this harkens back to TSR era design).
    6. Monster design in general, but...
      1. Monsters by level and type (minion, standard, elite, solo)
      2. Monsters by role (brute, leader, controller, etc.)
      3. Iconography
  3. 5e: I think there are a lot of interesting and innovative things with 5e too.
    1. Advantage / Disadvantage
    2. Bounded Accuracy (more the idea than the implementation)
    3. Legendary and then Mythic monsters
    4. First World
    5. Radiant Citadel (more the worlds it opened up than the citadel itself)
    6. DnD Beyond
    7. Edition based canon
P.S.: Hey? Remember the OGL fiasco and the AI fiasco and the Gleemax fiasco and the Pinkerton fiasco and the 4e/Dungeons of Warcraft fiasco and every other bad decision this company has made? Remember how we all said "NEVER AGAIN! BOYCOTT WOTC! BURN THEM WITH FIRE!"? Yet - here you all are again lining up to give WotC all your money and attention and loyalty. Me?
I'm not a boycotter in general unless it is something of real importance, and TTRPG companies do not qualify IMO.
 

I regularly buy D&D books that interest me, the last ones were the new core and Infinite Staircase. That I consider the upcoming books slim pickings is on WotC, not me.
How do you figure? Other people could find the same offerings as an almost unbearable bounty. Isn't whether or not something interest up to our interest? Is not really on a company to cater to any specific interest, but a large group of interest. Seems to me that you not liking something is at least martially on you.

I mean, I am not really interested in the FR books or any setting books. We run our own setting (and have for 30 years). It seems like my lack of interest in the FR books is pretty much a me issue.
 

How do you figure? Other people could find the same offerings as an almost unbearable bounty.
my point is more than I am not opposed to buying D&D on principle, as @TheSword suggested. I would buy them if they interested me, this batch simply does not.

By no means am I saying that it therefore cannot be of interest to anyone else or that they are obligated to create something I am interested in.
 

my point is more than I am not opposed to buying D&D on principle, as @TheSword suggested. I would buy them if they interested me, this batch simply does not.

By no means am I saying that it therefore cannot be of interest to anyone else or that they are obliged to create something I am interested in.
Sure, my point is that if something interest you can be largely a factor of you and not XYZ company.
 
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Sure, my point is that if something interest you can be largely a factor of you and not XYZ company.
it probably is in that my tastes and preferences matter a lot in that regard. I am not blaming WotC for not releasing stuff I am interested in, all I am saying is that the announced products are not interesting to me. Had they announced others, those others could have been of interest to me.

I am not opposed to buying their products no matter what, so the ‘look at all these people not playing 5e in the first place telling us how they do not buy WotC modules’ post I responded to got it wrong.
 

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