Right.Can you also accept that for many players, satisfying "uncovering of setting mysteries" and "earned actions" do not require detailed notes and sole-GM authority? That it feels as real to them without any of that? That they love being asked to either establish or embellish parts of their POV ("Painting the Scene" is a technique I rely on a lot to draw character's perceptions of the world out), and this shared ownership is a highlight of our play?
Like, at the end of almost every session of Stonetop my two-lore focused players register that they loved digging in and finding new details about the world or uncovering mysteries (or are frustrated that they just haven't quite gotten there yet, so that's a wish for next time!) - but it's all extrapolation with some occasional exploiting of the setting prep. Often with provocative questions, or a cross-cultural check ("Zel, what did your church down in Lygos teach you about X? Oh ok, cool! Hey Naren, what have you read in books up here in the North about the same thing that's very different?"), and some GM adjudication. And always addressed to the characters, grounding it in their experiences and background and perceptions etc.
I don't think I use the approach you describe here as much as you do. But I do use it a bit. I also present lore to the players, based on appropriate in-fiction situations, generally to provoke them or to seed further possibilities for hope or despair. I already posted this mystery from my TB2e game; here I've preceded also with some recount of a previous session in which Fea-bella discovered that she had a half-brother, Lareth the Beautiful:
Fea-bella then made two Scholar tests by instinct. The first was to quickly survey the books - as per the room description, she identified that
The bookcases are filled with rare books and scrolls . . . [dealing with] ancient celestial language, its laws or the tracking of the passage of time and movements of the firmament. The bookcases contain 25 treatises (pack 1 each) and nine codices (pack 2 each).
One codex in particular that she noted, and placed in her backpack, was On the Mingling of Elven and Human Knowledge of the Firmament. It contained a loose sheet. She pulled that out and read it: it mentioned the Elven Lady scholar of the Wizard's Tower, ill omens, and suggested that the birth of Lareth - though he was a beautiful child - was not fortuitous.
A successful Lore Master check allowed her to recall that Lareth is a favoured name for Half-Elves.
A third bout of instinctual reading had her looking through the codex itself, for more information about this Lareth. A marginal note referred to "Fella" - the name of Fea-bella's mother, who is a scholar who lives in the Wizard's Tower - and also recorded that
as the earth moved, so did the firmament, and the dark constellation of the void was ascendent when Lareth was conceived.
The codex proper also recorded that, according to the lore of a now-forgotten temple, the void is an evil admixture of elemental air and elemental earth.
Golin's player asked me if the Forgotten Temple Complex where he grew up is full of nut-jobs. I told him that, as per what he had said back at PC creation, he hung out with the nut-jobs who worked on explosions - the combination of elemental fire and elemental air.
Fea-bella's player, meanwhile, was speculating about the coincidence of an earthquake and a constellation, and there was some laughter at the table. I asked if a Lore Master test to interpret human folk idioms was in order - it was made, and succeeded, and so Fea-bella learned that "the earth moved" can also be a reference to a sexual experience. Golin's helping die was a success, and Telemere remarked that one can always trust the Dwarves to make everything tawdry. I suggested to Fea-bella's player "Wasn't it your mother who asked you to come to the Tower of Stars in the first place, to see what had happened to the Beholder of Fates?" The player agreed.
A Healer test then revealed that Beholder of Fates, lying on his bed, seemed to have died peacefully in his sleep. Fea-bella, claiming right of inheritance from her apparent step-father, took his 5D gold ring and placed it on her own finger.
And Telemere made a Scholar check of his own, which succeeded, to find information about his brother - the original reason he had come to the Tower of Fates. He learned that Kalamere came to the Tower six years ago, seeking information about the Elf Celedhring who was rumoured to have entered into communion with the Outer Darkness. Beholder of Fates notes recorded that he did not tell Kalamere anything - including the connection he discerned between Celedhring and the demon of the Outer Darkness called Duran - and Kalamere left the tower unhappy. The players took this opportunity to remind one another of the various details of what had happened in the Shadow Caves beneath Megloss's house, where they had freed the demon Duran and driven him off, and had found the wight Celedhring in his sarcophagus but successfully escaped from him.
Answers to mysteries - who is Fea-bella's father? why did Fella leave the Elfhome? who is Celedhring? why is the Forgotten Temple Complex forgotten? what happened to Golin's parents, and why does he have someone in the Wizard's Tower who looks out for him? etc - gradually get revealed, or show themselves to be more complicated than was anticipated.Lareth then turned his attention to Fea-bella. The conversation established that Lareth's father was the wizard Pallando, and his mother (Fella) was an exile from Elfhome. She was exiled because of her role in the theft of the Dreamhouse post by Celedhring, the evil Elf who is now a barrow-wight beneath what was Megloss's house. Lareth explained that Celedhring was Fea-bella's brother (and hence his and Fea-bella's uncle), and that Fella was exiled with him much as, in the ancient times, Galadriel was exiled with her cousin Feanor. "And who is your father?" asked Lareth of Fea-bella.
This caused much discussion among the players - was Lareth implying that Fea-bella was the child of an incestuous relationship between Fella and Celedhring? There was also discussion about where Fea-bella did her dreaming, before she woke, Dream-haunted, and ran off bearing a half-moon glaive. Was this not in the Elf-home Dreamhouse, but rather in Pallando's house?
I suggested that Fea-bella might try a Nature (Remembering ) test, but her player didn't want to - too much grind, and little chance of success. So I resorted to my NPC, and called for another Manipulator vs Manipulator due to Lareth's goading. This time Golin helped Lareth! The test was failed, and so (as a twist) Fea-bella could not help but cast her mind back . . . As her player put it, Fea-bella wanted to remember only happy times of her childhood, with the Elven forest and rainbows and unicorns, and I set this at (I think, from memory) Ob 2. Telemere helped with his own Remembering Nature, and Korvin used Oratory to remind Fea-bella of tales of her childhood she had told her companions. Golin also aided Fea-bella this time, with Dreams-wise.
This test was a success, and so Fea-bella was spared any horrible memories (and the truth about her father remains unknown at this point).
This doesn't require pre-authorship.