Shadowdark General Thread


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Shadowdark is so rules-light in the best ways that I find it hugely simple to "hack", not just for different settings, but for different "moods" or levels of lethality.

Which is why I find it odd when I get pushback from people who insist that the game was designed to be ultra lethal and any other playstyle is incompatible. To each their own, and maybe that was the intention (ie, PCs dying regularly), but from the 2 albeit short-lived campaigns that I actually ran, we had a fine time with some homebrewed dials set to "easy" mode.
From what I can see of it this is very true - I’ve been looking at Shadowdark to do some different fantasy stuff, maybe more JRPG or manga/manhwa style dungeon fantasy*, and I really like the new classes in the Lost Repertoire, especially the Runebearer and the Virtuoso, which are fun different takes on the fighter and the bard (or maybe the wizard) respectively. Tone and even lethality is a matter of setting and agreed assumptions at the table.

*Which can of course be very grimdark or psychologically harrowing, depending on the work.
 

Huh. Confusingly, that supplement is called The Arcane Repertoire on DTRGP (it's The Lost Repertoire on Itch). I know why that's the case, but just an FYI for people going to look for it.
 

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