Faolyn
(she/her)
You're misreading him. What he's saying is that if you're having a problem with something that doesn't make sense to you, and the adventure is over, the GM should have no problem explaining what happened--there's no risk of spoilers. @Lanefan's adventures just last for a few months. Do you happen to know how often they play, and for how long? My group plays weekly, but we rarely get more than two hours at a time.So hinky behavior now requires MONTHS of trust?
Are you for real right now?
Secondly, what makes you think they didn't trust him during that time? You seem to assume two states: total trust and total distrust. There's also "I trust you have a reason, even if I don't know what it is, and I'm willing to wait to find out what that is."