EzekielRaiden
Follower of the Way
Okay. I want to know how "guided by their own judgemnt" works. Because that's...like...literally the whole THING.Not everything suggested in every traditional RPG is part of my repertoire, but the core of it (the GM handles everything in game that isn't the PCs, and is guided by their own judgement and the social contract in how he does so) is what I do.
Saying "well it's just the GM's judgment" is almost, but not entirely, a non-answer. It just passes the buck forward to, what does "just the GM's judgment" mean?
My apologies. It's come up a fair bit on the forum. Common rhetorical answer to people challenging tradition solely because it is tradition that might be getting in their way. Analogy: You are walking down a road, and encounter a fence that impedes you. The (implied) "typical" non-traditionalist says, "This fence is an annoyance to me. It must be removed." G.K. Chesterton, for whom it was named, says: absolutely not, do not remove that fence until you know why it was put there. Perhaps it was put there by a jerk trying to claim part of the common fields for himself. Perhaps it was put there by a prudent farmer who simply doesn't want their cows escaping. Perhaps it was put there by a benevolent county authority, who knows that predators--who have no qualms about eating humans--frequent the other side of the fence. Unless you know why it was put there, removing it is not yet okay--but if you do know, and you disapprove of that reason, even if Chesterton does approve of the reason, it's perfectly fine for you to remove it or at least advocate for its removal.I have zero idea what Chesterton's Fence is, and frankly not sure why you would apparently assume I would.
Then I sincerely apologize. The thought genuinely never entered my head. I was not, in any way, trying to do so. I was, purely, pointing out that both of us agree that 100% adherence to "the GM's traditional role" isn't acceptable. Hence, I cannot know what you mean by "the GM's traditional role", because I have no idea which specific parts you're including or excluding (edit: no, your options are not "exclude or exclude"!!). Some of them, we agree are objectively unacceptable. Some, we agree are completely unobjectionable. Some, you will like and I won't; perhaps even a few will be some I like and you won't (though I find that somewhat unlikely).I'm also rather irritated at the rhetorical tactic of implying I'm an adversarial jerk GM because I said I prefer to cleave to the GM's traditional role in my play and didn't specifically exclude certain less than friendly practices that have sometimes been associated with it in the past.
It's a microcosm of the vague-terms thing. I cannot know what you mean by it, and yet it is utterly central to your position. Without knowing what you mean by such a vague term, discussion isn't possible.
You haven't, no. But others absolutely, 100% have. Every time these threads come up, it happens. I've seen it multiple times just in this thread alone. Again, however, I apologize for the implication. That was not my intent, but I can completely see how my words can be read that way, and that was a stupid mistake on my part. I thought I had clarified enough that I wasn't casting any aspersions. I failed to do so. I'm sorry.I don't like many of the style preferences you seem to, but I've never suggested you might be a bad actor for having them, or yelled at people for not answering my questions to my satisfaction.
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