Nicholas Reed
Explorer
As the title says. I remember this was a major topic in some other threads.
				
			I don't really understand the issue with this. I mean, they're called the Forgotten Realms because the idea was they were once connected to our world, allowing people to move back and forth, but those connections have been lost and the realms of Toril have now been forgotten by Earthlings. It makes sense there would be groups of ancient human civilizations (Egyptians, Babylonians, Greeks, etc) in Toril from the time when those connections were still known about, and thus it makes sense that their gods would be present too.As the title says. I remember this was a major topic in some other threads.
I actually think that is the opposite of the truth. Planescape is more similar to the "default" D&D setting. It should therefore be more generic or at least accommodating. FR is a specific setting and can lean into is particular unique items.This makes the Deity erasure in Planescape utterly pointless.
Good point.I actually think that is the opposite of the truth. Planescape is more similar to the "default" D&D setting. It should therefore be more generic or at least accommodating. FR is a specific setting and can lean into is particular unique items.
It also helps that there's not really more on them than their names. No alignments, nothing but examples of Mulhorandi deities, and that they are relatively benevolent. They just kind of leave it at that - saying that they are there, but virtually nothing else.Good point.
Interesting that thisnis the first WotC publication to name check a real world deity since Spelljammer over 3 years ago.
This makes the Deity erasure in Planescape utterly pointless.

