D&D General Monster Manual Expanded 2024

Nixlord

DM's Guild Author
Publisher
Hi, everyone!

UPDATE (02/11/2026):

Monster Manual Expanded 2024 will be unleashed in May 2026 on the DMs Guild!


The 2024 update to the 2019 Adamantine best-selling Monster Manual Expanded arrives this May 2026 on the DM’s Guild! More than 470 statblocks have been comprehensively revised to align with the latest format showcased in the newest Monster Manual, elevating the entire bestiary to current design standards. This edition also features brand-new cover art and a handful of select interior art upgrades to match its refreshed presentation!

Due to the scope of the overhaul, Monster Manual Expanded 2024 will release as a separate product, though existing owners of the 2019 version can take advantage of a special discount bundle! It will initially be PDF only, with the Roll20 and PoD versions arriving a few months after. More details to come in the next couple of months!


MME 2024 v2 Coming May 2026.png


Cover art by Bok Ruiz!

Here’s a quick preview of the Ankheg section (statblock designs are not yet final) from the upcoming Monster Manual Expanded 2024, which is planned for release sometime before or early second quarter of 2026.

Ankheg Preview.png

Ankheg Preview 2.png
 

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You mention balancing being a factor- are the monsters seeing alterations? What kind? Just flat out making them put out more damage, or?
 

You mention balancing being a factor- are the monsters seeing alterations? What kind? Just flat out making them put out more damage, or?
I hope that’s not the case, but for many of the simpler stat blocks, it may come down to slightly inflating hit points or damage to match the new balance approach.

While most stat blocks in the Monster Manual 2024 appear to have higher hit points, greater damage output, or more attacks per round relative to their Challenge Rating (compared to the 2014 original), I plan to balance these updates by also factoring in features, defenses, and other conditions rather than relying solely on raw numbers.

My goal is to use the Monster Manual 2024 as a guide for achieving better balance and streamlining, while still trying to ensure that I keep most of the original fun elements I designed, or introduce new ones that might be more fun and exciting for the DM. For example, the greater and ancient banshee's death wail will now recharge instead of just 1/day use (and thus keeping players on their toes), the greater basilisk's poison breath no longer deals poison damage, but instead applies a poisoned condition that makes targets have disadvantage on Constitution saves, etc.

It’s been six years since I first created those stat blocks, and I’ve developed many new fun ideas through my Deadly Denizens series that may creep their way into the revised 2024 Monster Manual Expanded. Each stat block will be carefully reviewed and adjusted on a case-by-case basis.
 

I liked the original a lot, so looking forward to seeing what you do this time!

I think the way CR is presented now is better. Regeneration is baked into the statblock HP block and legendary resistance doesn't seem to contribute to HP.
 





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