D&D 5E (2024) One Store's Sales (D&D 2014 & 2024)

I have a friend who runs a game club in his school, and he says that it is very common for the players to use Beyond while the GM still runs from books. I wonder how typical that is.
Hell, I use both if I have the books and I run form VTTs. If looking for stuff to fill out an adventure or to plan what next to slot into a campaign. I check what I have in books first. It is easier to flip through. Unfortunately, I cannot afford to buy every book and now adays only buy adventurers if I an actively planning to run them, though when I can, I will buy the physical copies of anthology books, only buying the online version for the VTT I am using. Since as I have said I find the anthologies very useful as filler and campaign starter material.
 

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Hell, I use both if I have the books and I run form VTTs. If looking for stuff to fill out an adventure or to plan what next to slot into a campaign. I check what I have in books first. It is easier to flip through. Unfortunately, I cannot afford to buy every book and now adays only buy adventurers if I an actively planning to run them, though when I can, I will buy the physical copies of anthology books, only buying the online version for the VTT I am using. Since as I have said I find the anthologies very useful as filler and campaign starter material.
I have everything on DDB myself, but I read "real" books when I'm sitting in bed at night, and I generally cut-n-paste into MS Word, and edit down, information for "at the table".

I don't like digital tools at the table. I find that anyone who uses DDB for their character sheet always takes FOREVER to find anything. I too, take too long if I have to scroll through a PDF at the table. Maybe some folks (and some computers) have the ability to navigate quickly, but most do not, IME.

DDB is the best digital tool for D&D that we've ever had. It still needs a lot of work. There was a time when it seemed like it was going to get that work, but WotC (somewhat understandably) didn't pay, what was it, $143 million, just to want to rebuild it from the ground up (which apparently it needs, or it would have been improved by gradual updates).

Maybe someday!
 

I have everything on DDB myself, but I read "real" books when I'm sitting in bed at night, and I generally cut-n-paste into MS Word, and edit down, information for "at the table".

I don't like digital tools at the table. I find that anyone who uses DDB for their character sheet always takes FOREVER to find anything. I too, take too long if I have to scroll through a PDF at the table. Maybe some folks (and some computers) have the ability to navigate quickly, but most do not, IME.

DDB is the best digital tool for D&D that we've ever had. It still needs a lot of work. There was a time when it seemed like it was going to get that work, but WotC (somewhat understandably) didn't pay, what was it, $143 million, just to want to rebuild it from the ground up (which apparently it needs, or it would have been improved by gradual updates).

Maybe someday!

I do not find DND Beyond character sheets to be very good. They are extremely hard to navigate, have all kinds of math errors and they are very difficult to edit and fix. Take even a basic thing like Agonizing Truestrike - something basic right from the PHB and no way to get it on the character sheet. Getting custom weapons to work or adding bonuses is a real chore.

I think the character sheet on Roll20 is the best digital character sheet for 5E that I have used. I would also put the Character sheet on Foundary ahead of DND Beyond, although it takes time getting used to.

At the table though nothing beats pen and paper when it comes to a character sheet IME.
 


First, huge thanks to @FitzTheRuke for posting this. Very interesting!

Three numbers that stand out to me:
194STARTER 2014 LAST MINES OF PHANDELVER2014-Jul
8STARTER 2024 HEROES OF THE BORDERLANDS2025-Sep
35STARTER DRAGONS OF STORMWRECK ISLE2022-Oct

Do you have any sense of the number of people new to D&D are coming in and buying stuff? These really strike me as interesting. If we do the math, that's about 24 starter sets per year for Lost Mine (it was replaced by Stormwreck in '22), and 12 per year for Stormwreck. Obviously, way too early to see what might happen with the new starter.

That does match my overall impression that the number of new people coming into D&D has plunged since the lockdowns ended. Curious to hear if that matches your experiences.
 

First, huge thanks to @FitzTheRuke for posting this. Very interesting!

Three numbers that stand out to me:
194STARTER 2014 LAST MINES OF PHANDELVER2014-Jul
8STARTER 2024 HEROES OF THE BORDERLANDS2025-Sep
35STARTER DRAGONS OF STORMWRECK ISLE2022-Oct

Do you have any sense of the number of people new to D&D are coming in and buying stuff? These really strike me as interesting. If we do the math, that's about 24 starter sets per year for Lost Mine (it was replaced by Stormwreck in '22), and 12 per year for Stormwreck. Obviously, way too early to see what might happen with the new starter.

That does match my overall impression that the number of new people coming into D&D has plunged since the lockdowns ended. Curious to hear if that matches your experiences.
Or are those new people coming in digitally?
 


First, huge thanks to @FitzTheRuke for posting this. Very interesting!

Three numbers that stand out to me:
194STARTER 2014 LAST MINES OF PHANDELVER2014-Jul
8STARTER 2024 HEROES OF THE BORDERLANDS2025-Sep
35STARTER DRAGONS OF STORMWRECK ISLE2022-Oct

Do you have any sense of the number of people new to D&D are coming in and buying stuff? These really strike me as interesting. If we do the math, that's about 24 starter sets per year for Lost Mine (it was replaced by Stormwreck in '22), and 12 per year for Stormwreck. Obviously, way too early to see what might happen with the new starter.

That does match my overall impression that the number of new people coming into D&D has plunged since the lockdowns ended. Curious to hear if that matches your experiences.
Actually, it doesn't quite line up that way. I assume that our distributors (we sourced them from multiple places as the supplies dwindled) must have had quite a stack of the Starter Set when they went OOP, because I think we were able to still get them for about a year.

And I think the increased price, and the decreased content of first the Essentials Kit, then Stormwrack, followed by poorer reviews, kept them selling slower than LMoP while the first was still available. So we've only got about a year worth of DoSI sales with no LMoP, and on top of that, uncertainty about how "compatible" the old material would be with 2024, kept DoSI from doing as well as it would have.

Because, ultimately, while 2023 might have been a bit slower when it comes to New Players, I don't think that the engine has fallen off yet. We have people coming in regularly to try D&D for the first time.

Another factor might be that we regularly teach people to play (that was true at the beginning with 2014, but it took awhile, I'd say until 2023 to get in-store play moving again after the pandemic) and I didn't use Stormwrack to teach new players. I DID use Phandelver! But mostly, I make up a short session that goes over the three pillars better than I can fit into a Learn-to-Play with new material.

I tried out Heroes of the Borderlands for new players, and I think that it's great for them to take home and use to learn (in particular to learn to DM), but I think that I have a better system that works for me when running Learn-to-Play Sessions. It just takes too long to set up HotB - selecting cards and what-not.

I want to get the whole thing done in under two hours! (I wonder where I can find a D&D game that can do that...)
 

I graphed sales by product vs age in months. I'll post some thoughts later. Maybe some additional graphs as well.

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Note: The issue was corrected.
 
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