D&D 5E (2024) WotC Should Make 5.5E Specific Setting

Reynard

aka Ian Eller
Between Realms threads and Dark.Sun speculation, I am more and more convinced that every edition of D&D needs a(t least one) bespoke setting. 5E never really got one -- it experimented with MtG settings, but there was no Dragonlance or Eberron if you understand my meaning.

Instead of shoehorning all the 5.5 mechanics and species and vibes into old settings, WotC should design a setting especially FOR 5.5E and it's target market.
 

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I can get behind this for no other reason than I think we’re better off when people are creating new settings - not just rules but the settings that are tailored to them. One for each edition sounds right to me.
 






I'm not convinced by the argument that 5E "needs" one. The fact that despite not having one, the fact that it's the most successful edition of D&D ever suggests to me the opposite--that it doesn't need one.
Oh boy, this again. Being literalist about "need" isn't particularly helpful, I don't think.
I mean, with third party publishing there have been approximately as many published 5E Settings as there are stars in the sky.
However true this may be, it is completely beside the point. I didn't say "5.5 needs another setting" -- I said it needs a setting built specifically for it, like Eberron was for 3.5 or Nentir Vale was for 4E.
 


A specifically urban setting would be cool but I am not sure how well 5.5E (or any D&D) maps to urban adventures.

Not commenting on whether there should be a setting because I always do homebrew, but not sure why you think it couldn't be an urban setting. Many of my campaigns are city based. Cuts down on the number of fireballs wizards cast but other than that it works just fine for me. Not sure why you think it wouldn't - I just have a lot of NPCs, factions, mysteries and a city sized dungeon.
 

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