overgeeked
Open-World Sandbox
I kind of get it. A series you love gets an official RPG, with official art, with official…officialness. But then the thing comes out, people complain about the system, the choices, the canon, the art, etc.
There are pros here who can speak more to the hurdles, problems, delays, approvals, costs, etc. than I can. I’ve only freelanced on a few.
And yes, like most gamers I have shelves full of licensed games. But the older I get the less appeal the officialness has. You can do X franchise with Y game and a coat of paint.
I’ve also backed a few licensed Kickstarters for various reasons. If you’re curious one’s a reprint and the other was a company infamous for ridicoulously crunchy games doing a rules light story game.
But it legit seems like far and away the main draw is that it’s official. That’s it.
So, given the overwhelming amount of creativity in the hobby, and the mountains of wonderfully done “X with the serial numbers filed off” games, why is the official stamp of approval such a big deal to some?
There are pros here who can speak more to the hurdles, problems, delays, approvals, costs, etc. than I can. I’ve only freelanced on a few.
And yes, like most gamers I have shelves full of licensed games. But the older I get the less appeal the officialness has. You can do X franchise with Y game and a coat of paint.
I’ve also backed a few licensed Kickstarters for various reasons. If you’re curious one’s a reprint and the other was a company infamous for ridicoulously crunchy games doing a rules light story game.
But it legit seems like far and away the main draw is that it’s official. That’s it.
So, given the overwhelming amount of creativity in the hobby, and the mountains of wonderfully done “X with the serial numbers filed off” games, why is the official stamp of approval such a big deal to some?
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