WotC D&D Beyond Reveals 'Partnered Content' Schedule

Products from Eberron creator Keith Baker, Beadle & Grimm's, and Kickstarter favourites Loot Tavern and The Griffon's Saddlebag.
partnered-content-release-schedule.jpg


D&D Beyond has published a release schedule for partnered content in the first quarter of 2026. This includes products from Eberron creator Keith Baker, Beadle & Grimm's, and Kickstarter favourites Loot Tavern and The Griffon's Saddlebag.

Partnered content is existing D&D books from third-party publishers on D&D Beyond.
  • Exploring Eberron (Visionary Production & Design)
  • The Pugilist Class (Benjamin Huffman)
  • Faster, Purple Worm! Everybody Dies, Vol. 1 (Beadle & Grimm’s Pandemonium Warehouse)
  • Heliana’s Guide to Monster Hunting: Part 2 (Loot Tavern)
  • The Griffon’s Saddlebag: Book One (The Griffon’s Saddlebag)
 

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I'm getting flashbacks to how 3.5 destroyed the 3rd party 3.0 supplement library.
I mean, 4E Essentials did the same thing for 4th Edition (or at least, the thankfully free errata for older books are so large that they replace pages upon pages, and even then, the newer options were not made in assumption with balance in mind with the older options).

And 2E Revised aka Player's Option did something similar for 2nd Edition.

And Rules Cyclopedia did similarly for BECMI, which did something similar for B/X, which did something similar for Basic.

And both Basic and AD&D were similar soft-reboot but mostly compatible with OD&D. Which was similarly softly compatible with the Chainmail Fantasy Supplement.


The big difference between v3.5 from 3E and 4Essentials from 4E was that those both happened like 3 years into their respective editions. Revised 5E released a decade after 5th Edition, and they've been taking it slow with 1st Party supplement releases, about as slow as they did back in 2015 and 2016. And it's not like we didn't have some of these changes in the game already – a lot of them started emerging in 2020, and the game is far closer to it's present form as early as 2022 than it was to the original 2014 form.

The great thing about the modern landscape is that digital platforms are far more central to 5E than they were to past editions, and there's multiple ways to release updated versions of both 1st and 3rd party supplements. Now, if I want to get errata worked into a print-on-demand release, that could be harder. But both D&D Beyond and DM's Guild have the capacity to update with errata at no extra cost to the consumers, if the creators and platform managers can work together to make it happen.
 

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I mean, 4E Essentials did the same thing for 4th Edition (or at least, the thankfully free errata for older books are so large that they replace pages upon pages, and even then, the newer options were not made in assumption with balance in mind with the older options).

And 2E Revised aka Player's Option did something similar for 2nd Edition.

And Rules Cyclopedia did similarly for BECMI, which did something similar for B/X, which did something similar for Basic.

And both Basic and AD&D were similar soft-reboot but mostly compatible with OD&D. Which was similarly softly compatible with the Chainmail Fantasy Supplement.
I was talking about the 3rd party ecosystem.
 

I was talking about the 3rd party ecosystem.
Sorry, yes – what I was trying to say was that 4E Essentials upset the 3rd Party ecosystem too for 4E (albeit how tiny that was due to the GSL compared to the OGL's 3rd Party ecosystem in 3E). What I meant by my response was that 5E isn't causing 3rd Party ecosystem whiplash in the same way because it's literally been over a decade while in those cases the 3rd Party content was just picking up steam when WotC pulled the plug and rebooted.
 

Sorry, yes – what I was trying to say was that 4E Essentials upset the 3rd Party ecosystem too for 4E (albeit how tiny that was due to the GSL compared to the OGL's 3rd Party ecosystem in 3E). What I meant by my response was that 5E isn't causing 3rd Party ecosystem whiplash in the same way because it's literally been over a decade while in those cases the 3rd Party content was just picking up steam when WotC pulled the plug and rebooted.
Sure. I was just saying that folks talking about incompatibility die to (as an example) how 5E 2024 does subclasses feels like things going wonky with the 3.5 switch. I doubt it will have nearly the same impact though, mostly because I don't think people are that concerned.
 

Exploring Eberron isn't up for purchase on Beyond quite yet, but it's listed on the sources page and the table of contents is accessible.

Obviously need to see what the 2024 updates entail, but I adore Keith Baker's 3rd Party Eberron books.

Certainly wouldn't be averse to Chronicles and Frontiers: Quickstone getting the same treatment, if the option is on the table.

DDB - Exploring Eberron ToC.png
 
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...well that feels like a big milestone migrating independently-developed content out of the DMsguild ghetto onto the higher-visibility (and officially WoTC-sanctioned, i suppose) DnDbeyond marketplace...
 

...well that feels like a big milestone migrating independently-developed content out of the DMsguild ghetto onto the higher-visibility (and officially WoTC-sanctioned, i suppose) DnDbeyond marketplace...
I don't think they consider DMsGuild a ghetto, at least for some creators (not least Baker). I mean, aren't the new membrs of the D&D team straight from DMsGuild content creation?
 

They haven't really been updating other third party stuff: it is all compatible, at any rate.
That is oddly encouraging. My surprise comes from a perception that there has been some amount of double-talk re compatibility, rather than any belief that 2014 materials can no longer be used. If things are compatible, let them be compatible, I say!
 

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