Kannik
Legend
"My hat of d02 know no limits!"Im waiting for 3e as well so it can be the trifecta.
(So long as we're resurrecting things so old that even the 7th level spell isn't enough...
"My hat of d02 know no limits!"Im waiting for 3e as well so it can be the trifecta.
Just say D&D and he can get all 51 years of content.Im waiting for 3e as well so it can be the trifecta.
Never tell him you’re sorry."My hat of d02 know no limits!"
(So long as we're resurrecting things so old that even the 7th level spell isn't enough...)
So, this thread popped back up in my watch list, so, I figured I'd take a look. And, lo and behold, just a few short posts below my last post on the thread, a glowingly perfect example of what I said. I mean, this is just delicious. A thread necro a year later that perfectly encapsulates exactly the kind of stuff we had to deal with. About a game that's been dead and buried for longer than quite a number of players have been alive.Terrible game, terrible design.
They tried to make a pen and paper MMO, while simultaneously moving their magazines to digital only.
This is why you shouldn't let tech bros anywhere near analog media.
That was always one of the really, really frustrating things back during the day was having the same repeated argument about what was actually in the game with people who obviously had never actually read the book. And, once you managed to get that argument zipped up, the goalposts shifted ten yards down field and you had to do it again with another bunch of edition warriors insisting on misreading the books. Then, once you got that over and done with, a third group would pop back up and pull the goalposts back to the original starting point, at which point you had to have the same argument over again with this bunch.
It was exhausting. And unbelievably frustrating. And, from the looks of this thread, it hasn't really changed in the ensuing DECADE.: