Clint_L
Legend
The 2024 update made a point of trying to make feats more balanced. A few of the updated feats still seem like much stronger choices, and I'm wondering if I need to nerf Grappler, in particular.
I recently took this feat on my Level 8 monk, and it feels like it should basically be mandatory on a monk, because it is stupidly powerful. Grapple is a really bad condition in 5e, and this just gives you a free attempt every round, not to mention advantage on all subsequent attacks PLUS the ability to ragdoll anyone you have grappled.
Thoughts? Suggested nerfs? Or leave it? Right now, I'm almost embarrassed to use it.
Edit: my monk is a Warrior of Mercy, which means that unless you are immune, you are also automatically poisoned. So all my attacks have advantage, yours all have disadvantage (and if you do manage to connect I can deflect it BACK ONTO YOU - stop punching yourself!), and I can move you wherever I want. It's a lot.
General Feat (Prerequisite: Level 4+, Strength or Dexterity 13+)
You gain the following benefits.
Ability Score Increase. Increase your Strength or Dexterity score by 1, to a maximum of 20.
Punch and Grab. When you hit a creature with an Unarmed Strike as part of the Attack action on your turn, you can use both the Damage and the Grapple option. You can use this benefit only once per turn.
Attack Advantage. You have Advantage on attack rolls against a creature Grappled by you.
Fast Wrestler. You don't have to spend extra movement to move a creature Grappled by you if the creature is your size or smaller.
I recently took this feat on my Level 8 monk, and it feels like it should basically be mandatory on a monk, because it is stupidly powerful. Grapple is a really bad condition in 5e, and this just gives you a free attempt every round, not to mention advantage on all subsequent attacks PLUS the ability to ragdoll anyone you have grappled.
Thoughts? Suggested nerfs? Or leave it? Right now, I'm almost embarrassed to use it.
Edit: my monk is a Warrior of Mercy, which means that unless you are immune, you are also automatically poisoned. So all my attacks have advantage, yours all have disadvantage (and if you do manage to connect I can deflect it BACK ONTO YOU - stop punching yourself!), and I can move you wherever I want. It's a lot.
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