Scurvy_Platypus
Explorer
It might be helpful for you to define "stripped down". Lots of folks think that simply cutting it from level 20 down to 10 (or whatever their pet level limit is) is "stripped down"; I personally wouldn't however.
Nimble gets bandied about a bunch but it's actually two different things, at least as I'm aware. Nimble (or Nimble 1e) is a set of hack to apply to 5e to speed things up
Nimble 2e actually has its own specific rules and as such, it's moving into an alternate (albeit very close) ruleset that's simplified.
And then of course you'll have everything offering up their favorite alternate 5e ruleset, which will be claimed to be simplified but... I think that's going to be quite subjective without specific examples showing in what fashion the rule(s) were "simplified".
The "no subclasses" suggestion for example... is that actually simplified? And, if it does count, are people really going to be fine with single-class types, ala 3.x?
Depending on what exactly you're looking to achieve (simplicity from less options vs simplicity from altered rules vs something else) Nimble 2e might be a good base to start from, followed up conscious selections of rules from something like the Black Flag SRD. I say "conscious selections" as I think you want to be like a conscious consumer... not necessarily rejecting everything outright, rather having a clear idea of exactly what it is you're willing to have and not have.
Nimble gets bandied about a bunch but it's actually two different things, at least as I'm aware. Nimble (or Nimble 1e) is a set of hack to apply to 5e to speed things up
Nimble 2e actually has its own specific rules and as such, it's moving into an alternate (albeit very close) ruleset that's simplified.
And then of course you'll have everything offering up their favorite alternate 5e ruleset, which will be claimed to be simplified but... I think that's going to be quite subjective without specific examples showing in what fashion the rule(s) were "simplified".
The "no subclasses" suggestion for example... is that actually simplified? And, if it does count, are people really going to be fine with single-class types, ala 3.x?
Depending on what exactly you're looking to achieve (simplicity from less options vs simplicity from altered rules vs something else) Nimble 2e might be a good base to start from, followed up conscious selections of rules from something like the Black Flag SRD. I say "conscious selections" as I think you want to be like a conscious consumer... not necessarily rejecting everything outright, rather having a clear idea of exactly what it is you're willing to have and not have.

