věkitateljь
Villager
I like this version. This is not a "fix" in a strict sense, but it perfectly fits as a rare modification of the spell, with different benefits and drawbacks.A possible simplified version of Mirror Image is that it simply causes all incoming attacks to miss 50% of the time for say 3 rounds, unless the attacker has True Sight, Blindsight, Tremorsense, or similar to pinpoint your location. And higher level spell slots could increase the duration by 2 rounds per spell slot level.
Diogenes' Durable Doppelganger. This spell’s duration is 3 rounds, plus 2 rounds for each slot level above 2nd. Instead of creating several copies, the spell creates a single duplicate that instantly regenerates after being destroyed, as long as spell is active.
Each attack has a 50% chance to hit either you or your copy, unless your movement speed is reduced to 0, or the attacker has True Sight, Blindsight, Tremorsense, or similar ability to pinpoint your location.
Notes: I added the movement restriction cause, because I have trouble imagining a scenario where someone repeatedly has trouble hitting grappled/restrained character because of conjured duplicates. I'm not sure about upcasting: most combats last around 4 rounds, and the first round is better spent casting something else. Maybe a "you may target an additional willing creature" would be better?
Isn't this too powerful? It makes Dodge action useless for any spellcaster who has access to this version of the spell and can afford spending slots. It's comparable to having Shield last 1 minute instead of 1 round. You can spend your action to cast a leveled spell while still benefiting from pseudo-Dodge.That's exactly what Blur does, so just get rid of Mirror Image, and make Blur's duration 1 minute without concentration.
I like your "you can increase duration, if you wish" - it's very elegant and indeed tempting in some cases.Gain an extra image per higher spell slot level above 2nd. When using a level 5+ spell slot, you can increase the duration to concentration (1 hour), if you wish.
"Extra image per slot level" breaks my verismultitude somewhat: cast at 9th level, the spell creates 11 copies, meaning that we have 12 creatures occupying a 5-feet square. Illusionary copies can overlap, but then why is it impossible to hit several of them with a single attack?
This is another nice fix (could be included in a rare version or houseruled into a base spell).If Mirror Image affects other senses (auditory, etc.) then it would negate that, but then the "cannot see" should be omitted from the spell description.


