D&D 5E (2024) D&D 2024 Is Now OFFICIALLY Called "5.5e"

The 2024 rules get a new official designation.
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Settling a debate that has lasted for over two years, the current edition of Dungeons & Dragons, which has been known by various names up until now, has finally received an official designation: D&D 5.5e.

Previously, the current ruleset was referred to as 'One D&D', before becoming 'D&D 2024'. Other variations exist, but the most common version used by fans was D&D 5.5.

The 5.5 terminology echoes the edition names used in the early 2000s for D&D 3E and D&D 3.5.

D&D Beyond has an FAQ related to the name change. In it, they say that "Earlier on, [the 2024 rules] were referred to differently. As D&D Beyond evolved and more players used both versions side by side, it became clear that “5.5e” matched how the community already talks about the game and made things easier to understand."

The terminology will be used going forward on D&D Beyond, although unlike the 3E/3.5 hardcovers, the physical book titles will not include any edition designations.

The 2014 edition of D&D is to continue to be called "5e", with the 2024 version being "5.5e". WotC says that "5.5e refers to content that uses the 2024 updated core rules, which are fully compatible with Fifth Edition."

Despite including the "e" (for "edition") WotC continues to maintain that 5.5e is not a new edition, and merely a 'rules update', or 'version'. Whether 'edition' and 'version' are synonyms or not we'll leave people to debate.

The logo at the top of the page is our own mockup to represent the news, and is not an offical rebranding.
 

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I dunno…I think there were several changes across all three books. Weapon properties, condition changes, background and feat changes, changes to monster stat blocks - enough that they put out three new books. I think the tail might have been wagging the dog a bit - WotC wanted a big release for the 50th anniversary. They also didn’t want to scare people off of 5e with changes of a sort that would feel drastically different. I feel comfortable calling it a new edition because it required the release of three new core books, each with updated rules. As far as compatibility is concerned, I liken it to the differences between 1e and 2e. We could easily play older adventures with the 2e rules, there were just a few adjustments. Same seems to be the case for 5e and 5.5.
Have you played 5.5e? It doesn't feel any different.
 

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I was calling it 5.2 (both as I feel it's too little changes to call it 5.5 & it also works as shortening of 2024) with Caludron of Everything & Monsters of the Multiverse being 5.1. But , this works and just confirms we're in the 5.x era with stuff like Nimble & Tales of the Valiant being in that 5.x space what "d20 (subtitle)" & Pathfinder was for the 3.x era
 







I don’t think “feel” is the difference maker as far as what constitutes a new edition. I think having new books with new rules do. As I said, they tried very hard not to make it feel different.
Was it a new edition when Tasha's came out, with new rules?

Or even earlier, when 2014 books were reprinted with corrections and other changes? Or every time an adventure was published containing new material?

5e has been adding new rules since basically the moment of publication. So it's not simply having the new rules, it's their extent, feel, and means of publication that are exactly the crux of the issue.

In traditional publishing terms, we are not talking about editions at all. The reason this is even an issue is because TSR redefined "edition" for marketing purposes, establishing a new paradigm that we continue to wrestle with.

It's also only an issue on discussion forums like this. Most players don't know or care about earlier versions of the game, and most of mine didn't even notice when I switched to the latest version, or know or care when I add new material of my own, from WotC's latest publication, or from 3PP.

For me, it's all still D&D.
 


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