DLSS 5 will be the worst thing to EVER happen to video games

What improved clarity are you imagining?
The clarity to recognize that this is something you have much more of an emotional engagement with than I do, and I mostly posted here because your initial presentation of your opinion was SO strident that it made me want to reflexively disagree with you.

I still don't actually agree with your opinion, but actually discussing it seems fruitless at this juncture, as this thread was never salvageable to begin with.
 

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The clarity to recognize that this is something you have much more of an emotional engagement with than I do, and I mostly posted here because your initial presentation of your opinion was SO strident that it made me want to reflexively disagree with you.

I still don't actually agree with your opinion, but actually discussing it seems fruitless at this juncture, as this thread was never salvageable to begin with.
So you're just a contrarian for the sake of it, then?

Cool, glad you actually cleared that up. Unlike what DLSS 5 does to games.
 


It all strikes me as very odd. How is the AI going to know what the "semantics" of a scene are? That sounds more like a judgement call that AI is almost always bad at. I'd have to see more in context examples to really judge.
 

For those that don't understand what's going on:

DLSS stands for 'Deep Learning Super Sampling', it's an AI (deep learning) powered technology for image enhancement and upscaling in (mostly) video games. Made by Nvidia for use with their videocards, version 5 is the newest incarnation, which adds the OPTION to use an AI model for enhancing lighting and material surfaces using neural rendering.

The developer needs to integrate DLSS 5 themselves into each game, and you can turn it on or off, so first the developer retains control on using this technology or not, second the user of the game/hardware has the option to turn it on or off. People that don't want to use it, don't have too. Apparently this will only work with the RTX 50xx series of video cards from Nvidia, DLSS5 will be released this fall.

There has been a movement within the computer games communities where a certain subset doesn't want 'fake' frames or pixels in their computer games. Which is odd, because every frame/pixel is fake in the first place. But that doesn't matter to certain crowds with torches and pitchforks. Where they paint everyone that does want to use this technology as someone 'bad', etc.

The OP is obviously going on a rant that's not really structurally argued, as they seem to be really angry... For some reason...
 

The AI don't touch the models as such, but the textures and light, which in this demo they released shows a big problem. Yes, it's a glorified Instagram filter that gives the women characters makeup and re-lights areas into making them smile more.

Edit: I feel this whole thing to be an insult to character design and to players. Not everything needs to be hyper-realistic. And women characters do not need to look samey and smiling.

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And the price for this is $8000 for two rtx 5090 cards. They hope they'll get it down to one when it's released. Hope.
 
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It's clear that the OP doesn't understand that AI is a blanket term that covers a range of technologies. Neural networks is the one that DLSS had fallen under for years, and many people that take issue with AI don't have a problem with it. What many have a problem with is large language models (LLMs), which is what the recent surge in AI technology has been based on. It's obvious that the OP is just jumping on the "I hate AI" bandwagon with no understanding of what it is they actually are against.
 

And the price for this is $8000 for two rtx 5090 cards. They hope they'll get it down to one when it's released. Hope.
This is specifically mentioned in the Digital Foundry version, this is a development version where they use two 5090 cards to run stably for the presentation, in the lab they have it already running on one card. And it should be released for the entire RTX 50xx series of video cards, the expensive 5090 and the far cheaper 5050. The question of course will be, how will this work and look on the cheaper cards, at what resolutions, etc. Far too early to speculate imho, but it looks good and interesting at the moment.
 


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