Waller
Legend
And for those who aren't doing it as a business? Who want to produce, let's say, homebrew (and human-written!) adventure modules as a hobby then ideally release them directly into the public domain at zero cost to the end user?
Not everyone does things just for profit.
For those people like me who ain't no good at art but who would like some art for their own games and-or public-domain releases, AI art is perfect as a) it's free and b) it can't have copyright on it.
Using in your home games is one thing. Publishing it, whether for $1000, $10, or $0, is another thing entirely. The amount of money you made isn't what decides whether something is ethically OK or not.







