Mannahnin
Scion of Murgen (He/Him)
I like the class write-up. Definitely agree with letting them use any weapon and armor, which makes it easier for them to pretend to be Fighters and resolves questions about how they can equip and function while operating in disguise.
I appreciate the superior backstab as a much more playable alternative to the assassination chart, which I agree only ever made sense for resolution of hiring an NPC to kill another NPC.
I particularly appreciate allowing ranged backstab for sniping assassinations, which I think Thieves should be able to do generally (though I can definitely see reserving it for Assassins if we're using that class instead of making it just one way a Thief can focus).
The modifiers for disguise are impressively comprehensive. Obviously it's a lot of fiddly little details, but I think it's in keeping with 1E's style, and the ones you've used nicely cover the possibilities you'd expect in the fiction.
The guild stuff and assassin war/advancement stuff is good fun.
I appreciate the superior backstab as a much more playable alternative to the assassination chart, which I agree only ever made sense for resolution of hiring an NPC to kill another NPC.
I particularly appreciate allowing ranged backstab for sniping assassinations, which I think Thieves should be able to do generally (though I can definitely see reserving it for Assassins if we're using that class instead of making it just one way a Thief can focus).
The modifiers for disguise are impressively comprehensive. Obviously it's a lot of fiddly little details, but I think it's in keeping with 1E's style, and the ones you've used nicely cover the possibilities you'd expect in the fiction.
The guild stuff and assassin war/advancement stuff is good fun.







