The Path of the Lich in the latest UA provides an unparalleled power to players at level 4: through the Soul Siphon ability associated with the Lich Initiate feat, you have the ability to consume the soul of a humanoid. D&D doesn’t mess with souls much (I talk briefly about soul-language in point 4 here), and the metaphysics that restrict it to humanoids is problematic in and of itself. At a minimum, though, there is something in all humanoids, that is valuable (to them) and worth more than life itself. I don’t say this flippantly: death can be overcome with less cost and smaller expense than the recovery of a soul, which requires a Wish (with the attendant risks associated with casting that spell for any use other than replicating a level-8-or-below spell) or True Resurrection (which in addition to requiring a 9th-level spell consumes a material component worth 25k gp; compare a level 7 spell and 1000 gp to overcome death at any time within a century). And so, a rich PC spellcaster level 17 or higher could reverse this effect, but given the effect is a consequence of a level 4 ability, the power associated with it is, frankly, astronomical. I can think of no similar effect in the game that involves so great a disparity between cause and cure.
Further, the benefit to the would-be Lich for the consumption of a soul is effectively trivial: +1d6 damage within the next 6 seconds. The benefit is the equivalent of a mediocre level 1 spell (or a cantrip cast by a level 5 caster). It is a more terrifying ability, with more severe consequences for the victim than anything available to anyone in the Monster Manual.
It is also unquestionably evil. Despite the fluff text that not all liches are bad and the mechanical opportunity to take the feat if you are a good character, to use this ability against any opponent is more extreme than murder; more extreme, again, for the victim, than any other act available to anyone in the game, for a negligible benefit. Anyone who ever used this would be, without any nuance or doubt, evil.
WOTC designers have played with souls before, and the UA version of the Phantom Rogue pre-Tasha’s had similar soul-language on an ability available at level 9, which (thankfully) they removed. I get recovering a soul should be hard; Greater Restoration is out of reach of most individuals who would be victims, at level 4. But to require Wish or True Resurrection effectively says it is not going to happen, and makes any use of Soul Siphon truly horrific.
Further, the benefit to the would-be Lich for the consumption of a soul is effectively trivial: +1d6 damage within the next 6 seconds. The benefit is the equivalent of a mediocre level 1 spell (or a cantrip cast by a level 5 caster). It is a more terrifying ability, with more severe consequences for the victim than anything available to anyone in the Monster Manual.
It is also unquestionably evil. Despite the fluff text that not all liches are bad and the mechanical opportunity to take the feat if you are a good character, to use this ability against any opponent is more extreme than murder; more extreme, again, for the victim, than any other act available to anyone in the game, for a negligible benefit. Anyone who ever used this would be, without any nuance or doubt, evil.
WOTC designers have played with souls before, and the UA version of the Phantom Rogue pre-Tasha’s had similar soul-language on an ability available at level 9, which (thankfully) they removed. I get recovering a soul should be hard; Greater Restoration is out of reach of most individuals who would be victims, at level 4. But to require Wish or True Resurrection effectively says it is not going to happen, and makes any use of Soul Siphon truly horrific.
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