Brendan Byrd
Adventurer
< tangent >
5e UA pseudo-lich vs. OD&D elf hero…
Just to get into the spirit of things.
< /tangent >
5e UA pseudo-lich vs. OD&D elf hero…
Just to get into the spirit of things.
< /tangent >
Yes.The idea that there is a part of a being that normally goes to one of the outer planes on body death is pretty established in the D&D multiverse. The idea that you can capture and use it as an energy source is also established.
No.Soul Coins aren’t just in Decent to Avernus, they are in BG3, which means more people have used them than actually play tabletop D&D.
In D&D, players can choose to make evil choices. Nothing new here.
You destroy it if you use it to power one of the vehicles or Karlach's heart. Players can choose to free the soul (not implemented in BG3). It's up to them, just as they can choose not to be a lich. I don't see the problem.No.
Soul Coins do not destroy the soul, they trap it. Unless I am mistaken, the soul can be released with a level 3 spell (with no material component), or using the charges (e.g. asking it three questions).
It was in Decent to Avernus before it was in BG3. Destroy a soul to power your car. I smell a metaphor.I am not talking about BG3
Since more people are familiar with D&D lore through BG3 than through the tabletop game, it carries more weight.Maybe we should stick to D&D and the UA, and not bring in a videogame
So what? I don’t see a problem. Being a lich isn’t supposed to be nice.Here, there is no choice: with this feat, at level 4 (well before you are a lich, and you need not become one), any use of Soul Siphon creates damage to the humanoid opponent on a level that is not paralleled anywhere else in the D&D, and is, for all intents and purposes, irrevocable. The designers aren't leaving it up to the table, or up to the player, as they could do, but they are giving a power at 4th level that necessarily does more enduring violence than any other effect in the game (it's not even an attack).
Chains of Asmodeus is only semi official (would call it a second party product rather than a first or third party)We actually know a lot about souls in 5E continuity. They come from the Positive Energy Plane, the Bastion of Unborn souls to be specific. Some settings have specific afterlives, like the Fugue Plane in the Forgotten Realms or Dolurrh in Eberron, but on a general level souls will drift through the Astral Plane to the plane that most befits their alignment, or default to Hades if the souls alignment is unclear. Atheists go straight to Asmodeus in Nessus for him to consume (confirmed in continuity by Chains of Asmodeus).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.