Ruin Explorer
Legend
I would agree.When ppl online ask, "What are you playing or running this weekend?" I'm amazed by the variety of responses in games people are trying out for the first time or continuing to play.
In terms of vibes, this is what feels significantly different, compared to the time frame I mentioned before. Not the amount of activity, but that people are just playing a wider variety of games besides, or in addition to, D&D.
That kind of exposure is a positive development.
This feels increasingly distinct from the 1990s broadening out of the market. In the 1990s it really only broadened out into a number of other fairly large, product-heavy games for the most part. But now it seems like huge numbers of people who I thought of as the kind of people who would only play/think of D&D are playing all sorts of weird indie stuff, including things I haven't even heard of before sometimes. It seems like people are much more willing to try new RPGs - I think in part because generally they're so much easier to learn than they used to be, tending both towards rules-light and rules that make some immediate kind of sense.







