JollyDoc's Shackled City


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JollyDoc

Explorer
Lela said:
What deity was that?

Ilmater of course...the god of non-violence. I also played a less than courageous Paladin once. He believed that he could best serve the common good by insuring his own survival so that he could continue to do so.
 

Lela

First Post
JollyDoc said:
Ilmater of course...the god of non-violence. I also played a less than courageous Paladin once. He believed that he could best serve the common good by insuring his own survival so that he could continue to do so.
Interesting idea. I've always viewed Ilmater as more a god of suffering but whatever works. Eldath, goddess of peace, is the literal goddess of non-violence.
 

gfunk

First Post
I was DMing Jolly Doc's paladin back in the day. He was doing his best impersonation of "Sir Robin" before his party abandoned him while he was meleeing with a couple of Displacer Beast.

Alas, he didn't run away frrom that one . . .;)
 
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Sanunu

First Post
A PEACEFUL INTERLUDE

Walking through the city gates of Cauldron, Caine stopped for a moment, allowing the cool wind to blow across his face. Although the last few tendays had been quite a chore, the monsoon season in this region he guessed, the air had now cooled significantly allowing him at least a brief period of respite from the incessant downpour.

Caine pulled back the hood of his homespun robes and looked at the bustling streets. Though he had heard of the Bright Axes, indeed that was the very reason he had traveled here, he had lately heard that the city had been overwhelmed by local hoods as well as the sizable Thieves Guild.

His speculation aroused the attention of his unseen companion. In response Caine simply patted the folds of his robe, “Worry not, my friend. The Temple of Tyr is not far and I’m sure we will be fine with all the city watch around.

Unknown to Caine, he was being watched by predatory eyes as he moved quickly through the dark alleys of Cauldron. His simple demeanor, poor garb and, most importantly, the bulging parcel he carried under his arm, made him a prime target.

Tian addressed his companions briefly, “You three go behind the target and take him down quickly, silently. I’ll block the other end of the alley if the fool tries to flee.”

-----------------------------------------------------

A few minutes later, Caine found himself moving through an alleyway when he heard the scrape of stone behind him. Undoubtedly, brigands trying to relieve him of his parcel he supposed. Ignoring them, he continued to stride forward.

The three thugs, wearing masks painted half black and half white, approached their victim longswords drawn. As they drew closer, their hearts began to beat faster and their pulse quickened as they moved in for the kill.

When they approached within striking distance, they found that they could not raise their arms against this man. Indeed, their heart beats had slowed as their fury was quickly dissipated. The rogues paused and looked at each other in confusion. Mere seconds ago they would have gladly gutted this fool for his wealth but now held their hand.

They looked down the alleyway with equanimity, wondering absently if Tian would complete the job that they could not.

The leader of this group of Last Laugh thieves burst from the shadows, cutting off Caine’s access to the exit.

“Halt traveler! You are new in Cauldron and, perhaps, are not aware of our customs. It is mandatory to pay a toll to the Last Laugh ‘ere you enter our fair city. Now hand over that parcel.”

Caine smiled, not out of cynicism or spite, but out of genuine warmth, “I give you my apologies then, my friend, for this package is not for you.”

“Then you die! Everyone, finish him!”

Tian stared dumbfounded at his cohorts who simply loitered at the other end of the alleyway, “Fools! What are you doing!? Do you need a written invitation? Gut him!!”

The remorseful expressions on the faces of his associates enraged him even more then the traveler’s response, “They have, at least temporarily, renounced their unlawful activities. Violence is never the answer, my friend.”

This was too much! Tian would not be lectured or insulted in front of his minions! Howling with fury, he pulled back his longsword in a wide arc and sent the razor-sharp edge sailing into Caine’s temple.

The force of the blow was so great that Tian turned completely around with the momentum he had generated and nearly lost his balance. The first thing he noticed was that he only held the hilt of his sword, the blade lay in pieces on the ground.

The sword had shattered!

“I hope you’ll excuse me for my rudeness, friend. But I have pressing business.”

An unharmed Caine moved silently past the awestruck rogue as he arrived within visual range of the Temple of the Just God.

-----------------------------------------------------

Pez and the Bright Axes had only been gone for one day, but Jenya already felt uneasy. Of late, she had trouble sleeping due to an increasing frequency of nightmares. She could not rightly call them omens for they were too unconnected and random to be called coherent.

She dreamed of fiends, devils and demons, and the lower planes they inhabited. Bathed in fire and darkness they tortured souls, both righteous and corrupt, in an orgy of bloodshed.

Her weary eyes looked up from her desk as an acolyte approached, “Justice Jenya, a visitor is here to see you. He claims that he intends to make a large donation to the Church.”

-----------------------------------------------------

Clad in full-plate armor, befitting her station, Jenya approached the new arrival. He did not amount to much, she thought, with only simple robes and a well-used quarterstaff.

“Greeting, traveler, I was told that you wished to help fill our coffers. Of course, any donation would be greatly appreciated . . .”

The traveler humbly bowed, “Justice Jenya, I have heard of the many good deeds sanctioned by this fine institution in the last few months. In particular, your sponsorship of the Bright Axes has been very fortuitous for this city, nay for the Vilhon Reach itself.”

Jenya kept herself from rolling her eyes, she could scarcely believe that an acolyte had disturbed her busy duties to merely accept a few copper or silver pieces from a beggar.

“My name is Caine, formerly of Cormyr, and I have traveled far to give you this,” opening his parcel, the traveler produced a ruby of breathtaking beauty and size. Jenya’s was no gem cutter, but her jaw dropped as she began to calculate the sheer value of the mammoth jewel.

-----------------------------------------------------

Seated in Jenya’s office, Caine further explained his donation, “You see, I have spent the last several months traveling down the Dragon Coast. I did some odd jobs along the way and was able to acquire a small fortune. Having no need for money myself, I sought to donate the wealth to an appropriate group. Once I entered the Vilhon Reach, my problem was solved when I heard of the Church of Tyr.”

“Of course, we thank you for this great gift Caine. The maimed god must have indeed blessed you to make it all the way here unharmed and with your gemstone still in your possession! But, if I may be forward, why did you leave Cormyr in the first place?”

Caine smiled warmly as he continued, “I was an aspiring War Wizard during what seems a lifetime ago. In fact, I had just been initiated among their elite ranks when the drow invaded Cormyr. Suffice to say, many of my treasured comrades fell defending Marsember, my home city.”

“The next several years of my life are . . . difficult for me to describe. I was held captive by the drow for what seemed like an eternity. The things I saw . . . well, surely you know the nature of dark elves and I have no desire to dwell on such topics. In any case, the forces of Alusair ultimately re-conquered the country and liberated me and many of my brethren.”

“It was then I realized the endless cycle of violence in this world. All gods, save perhaps Eldath, have us trapped in a circle of eternal warfare. The forces of good will eventually wane, become complacent and be displaced by evil. Then, evil will turn on itself and repeat the cycle. I wished to escape this misery so I took the vows of as ascetic and left my homeland.”

Jenya listened to the mage’s story with interest. Considering the many uncivilized and dangerous areas along the coast and Vilhon Reach, she somehow doubted Caine did not resort to violence on at least a few occasions – but she had not desire to antagonize her patron, “That is indeed an inspiring tale. Tell me, did you come here all by yourself? Sans companions?”

“Thankfully, no. During my travels I was blessed with numerous allies. In particular I was at home in many of the druidic enclaves in the Reach. In fact, I found myself particularly welcomed by fey in numerous forests. I truly enjoyed the simple love and unassuming affection exhibited by the dryads, nymphs, and pixies. However, my most valued companion was sent to me by the Lords of Good themselves. Jules, please show yourself!”

Immediately, the shadowy light illuminating Jenya’s chambers was thrown aside as a small globe of light appeared in the room. It spoke with a most harmonious voice, like that of wind chimes during a light breeze. “My greetings to you Justice Jenya. It pleases me greatly to enter this holy house of worship.”

“Jules is a Lantern Archon from the Seven Mounting Heavens of Celestia. I consider myself blessed in the extreme with the benefit of his wise consul. But, I digress. I wonder if you could tell me where I could find the Bright Axes themselves. Such bastions of good are quite rare during these times.”

Jenya nodded at this, considering the inaction of many of the other religious institutions in Cauldron during the recent flood season, “Indeed. Unfortunately, they are off on another adventure. The six of them are traveling north of here to enter the Underdark. They hope to rescue the son of a dwarven king who is being held by evil aquatic creatures, the Kuo-Toa.”

“I see, perhaps I can help them in their endeavors. I would be honored to lend my services to their cause. Could you perhaps direct me to their location?”

“It would be my pleasure.”

-----------------------------------------------------

As Caine left the Church, Justice Jenya saw him out. “Once again, I thank you for your kind donation good sir. Are you sure I cannot supply you with a few potions?”

“Again, thank you but no. I have taken a vow of poverty and cannot accept such extravagant items.”

“Well then, I bid you farewell and good luck in your travels. I hope we will meet again.”

Waving her goodbye, Caine left the city as he once again strode fearlessly into the savage frontier
 
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Angcuru

First Post
Been reading the story non-stop in my free time since I resumed visiting ENWorld, JollyDoc, and I must say that I am impressed. :D

One question though. Who is this Sunanu? :confused:

BTW, I've resumed work on my own story hour. (a link to which is in my sig) Check it out. It's mostly social role-play for now, but there's eventually gonna be a lot of everything for the hard-to please readers. ;)
 
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Sanunu

First Post
Hello everyone!

I'm a player in JollyDoc's campaign and, with his permission, posted the background story for my new PC. Below is his stat block using the same format as Pez and Gardrid. BTW, yes he is an exalted PC built using the Book of Exalted Deeds.

Caine (Sorcerer 7)
------------------------------------------------------------------------------------

Medium Humanoid
Hit Dice: 7d4+14 (33 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 25 (+2 Dex, +8 armor [exalted], +2 natural, +3 deflection), touch 15, flat-footed 23
Base Attack/Grapple: +3/+2
Attack: Quarterstaff -1 melee (1d6) [subudal only]
Full Attack: Quarterstaff -1 melee (1d6) [subudal only]
Space/Reach: 5 ft/5 ft.
Special Attacks: Spells
Special Qualities: Exalted benefits (Vow of Poverty), calming aura, weapon immunity, endure elements, exalted strike, sustenance
Saves: Fort +5, Ref +5, Will +8
Abilities: Str 8, Dex 14, Con 15, Int 12, Wis 14, Cha 18
Skills: Concentration +12, Spellcraft +13, Diplomacy +17, Speak Languages +5 [Abyssal, Celestial, Draconic, Giant, Infernal], Knowledge (Arcana) +7
Feats: Celestial Familiar [Exlated], Nymph's Kiss [Exalted], Sacred Vow [Exalted], Vow of Nonviolence [Exalted], Vow of Peace [Exalted], Vow of Poverty [Exalted], Vow of Purity [Exalted]
Environment: Vilhon Reach
Organization: Solitary (with Lantern Archon Familiar)
Challenge Rating: 7
Treasure: Goods
Alignment: Lawful Good

Dressed in simple robes and leaning on a well-used quarterstaff, this plain looking man positively drips with goodness. He seems to have an inner strength that sustains him through all manner of hardship.

Caine was a former War Wizard in service to Cormyr when the drow invaded the forest nation. His subsequent capture and torture by the dark elves for years was finally ended when the forces of Queen Alusair prevailed.

However, the mage's psyche had been irrevocably changed. He finally recoginzed the cycle of pain and suffering wrought by violence. To escape this he took the vows of an ascetic and left Cormyr. Over the next several months he travelled down the Dragon Coast, finally making his way to Vilhon Reach and the small town of Cauldron.

Here, he hopes to quietly convert people to his philosophy while providing them with any aid he can.

Combat

Having taken vows of nonviolence and peace, Caine will never inflict lethal damage, ability damage, or energy drain on any living creature. However, he has numerous special abilities that often make violence unecessary or cause already militant foes to lose their resolve to fight.

Exalted Benefits (Vow of Poverty): -- Caine has taken an oath never to own more than the bare necessities of life, including his quarterstaff, clothes, and spell component pouch. Although others may cast magic on him and he may use temporary magic items (potions), he may never don or use any magic items, even temporarily. In exchange for this severe penance, Caine has been gifted with numerous special abilities.

Calming Aura (Su): A 20 foot aura constantly surrounds Caine and all within it must make a Will save (DC 17) or be affected by a calm emotions spell. Creatures who leave the aura and reenter it receive new saving throws. A creature that makes a sucessful saving throw and remains in the aura is unaffected until it leaves the aura and reenters. The aura is a mind-affecting supernatural compulsion. The save is Charsima based.

Weapon Immunity (Ex): If a creature strikes Caine with a manufactured weapon, the weapon must immediately make a successful Fortitude save (DC 15) or shatter against his skin, leaving him unharmed. The save is Constitution based.

Endure Elements (Ex): Caine is immune to the effects of being in a hot or cold environment. He can exist in comfortably in conditions between -50 and 140 degrees Fahrenheit without having to make Fortitude saves.

Exalted Strike (Su): Caine gains a +1 enhancement bonus to all his attack and damage rolls. In effect, any weapon he wields become a +1 magic weapon that can overcome the damage reduction of a creature as though it were a magic weapon.

Sustenance (Ex): Caine doesn't need to eat or drink.

Spells: Caine casts spells as a 7th level sorcerer. Note that spells cast by Caine that do not deal lethal damge, bestow negative levels, or cause death have their DCs increased by 4.

Typical Sorcerer Spells Prepared (6/7/7/5; DC 14 + spell level): 0--detect poison, detect magic, read magic, mage hand, open/close, prestidigitation, arcane mark; 1st--eyes of the avoral, shield, enlarge person, charm person, grease; 2nd--invisibility, yoke of mercy, false life; 3rd--fly, haste
 
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