Cleon
Legend
Okay, here's what the Phlegamor's Servant would look like with my proposed equipment.
While typing this up I realized I'd made a minor glitch with the Homebrew Phlegamor's Servant - it had a heavy shield instead of a light one, and the Intimidate should not have an asterisk. I've fixed those.
Phlegamor's Servant, 4th-level Human Fighter
Medium Construct
Hit Dice: 4d10+20 (42 hp)
Initiative: +6
Speed: 20 ft. (4 squares, 30 ft. base)
Armor Class: 18 (+2 Dex, +5 masterwork chainmail, +1 masterwork light steel shield), touch 12, flat-footed 16
Base Attack/Grapple: +4/+7
Attack: +1 longsword +8 melee (1d8+4/19–20) or slam +7 melee (1d4+3) or composite longbow [+3 Str] ranged +6 (1d8+3/×3)
Full Attack: +1 longsword +8 melee (1d8+4/19–20) or slam +7 melee (1d4+3) or composite longbow [+3 Str] ranged +6 (1d8+3/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Construct traits, darkvision 60 ft., outsider construct, single mind, stone ring, telepathy 100 ft.
Saves: Fort +4, Ref +4, Will +8
Abilities: Str 16, Dex 14, Con –, Int 18* (–), Wis 18* (11), Cha 18* (1)
* The servant uses Phlegamor’s mental ability scores instead of its own
Skills: Climb +6*, Concentration +7, Escape Artist +5*, Hide +5*, Intimidate +11, Jump +6*, Knowledge (arcane) +11, Knowledge (the planes) +11, Listen +11, Move Silently +5*, Search +11, Spot +11, Survival +11 (+13 when tracking, +13 on other planes), Use Rope +2 (+4 with bindings)
* includes -4 armour check penalty
Feats: Cleaveᴮ, Great Cleaveᴮ, Improved Initiativeᴮ, Improved Sunderᴮ, Power Attackᴮ
Environment: Ever-Changing Chaos of Limbo (Phlegamor’s Maze in the Temple of Change)
Organization: Any
Challenge Rating: 5
Treasure: Items only (weapons and armour, plus the stone ring)
Alignment: Always chaotic neutral
Advancement: —
Level Adjustment: —
A humanoid warrior armed for battle. A closer look reveals the pallid skin and lifeless eyes of a corpse.
Equipment: +1 longsword, masterwork chainmail, masterwork light shield, composite longbow [+3 Str] with 20 arrows, everburning torch.
While typing this up I realized I'd made a minor glitch with the Homebrew Phlegamor's Servant - it had a heavy shield instead of a light one, and the Intimidate should not have an asterisk. I've fixed those.
Phlegamor's Servant, 4th-level Human Fighter
Medium Construct
Hit Dice: 4d10+20 (42 hp)
Initiative: +6
Speed: 20 ft. (4 squares, 30 ft. base)
Armor Class: 18 (+2 Dex, +5 masterwork chainmail, +1 masterwork light steel shield), touch 12, flat-footed 16
Base Attack/Grapple: +4/+7
Attack: +1 longsword +8 melee (1d8+4/19–20) or slam +7 melee (1d4+3) or composite longbow [+3 Str] ranged +6 (1d8+3/×3)
Full Attack: +1 longsword +8 melee (1d8+4/19–20) or slam +7 melee (1d4+3) or composite longbow [+3 Str] ranged +6 (1d8+3/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Construct traits, darkvision 60 ft., outsider construct, single mind, stone ring, telepathy 100 ft.
Saves: Fort +4, Ref +4, Will +8
Abilities: Str 16, Dex 14, Con –, Int 18* (–), Wis 18* (11), Cha 18* (1)
* The servant uses Phlegamor’s mental ability scores instead of its own
Skills: Climb +6*, Concentration +7, Escape Artist +5*, Hide +5*, Intimidate +11, Jump +6*, Knowledge (arcane) +11, Knowledge (the planes) +11, Listen +11, Move Silently +5*, Search +11, Spot +11, Survival +11 (+13 when tracking, +13 on other planes), Use Rope +2 (+4 with bindings)
* includes -4 armour check penalty
Feats: Cleaveᴮ, Great Cleaveᴮ, Improved Initiativeᴮ, Improved Sunderᴮ, Power Attackᴮ
Environment: Ever-Changing Chaos of Limbo (Phlegamor’s Maze in the Temple of Change)
Organization: Any
Challenge Rating: 5
Treasure: Items only (weapons and armour, plus the stone ring)
Alignment: Always chaotic neutral
Advancement: —
Level Adjustment: —
A humanoid warrior armed for battle. A closer look reveals the pallid skin and lifeless eyes of a corpse.
Equipment: +1 longsword, masterwork chainmail, masterwork light shield, composite longbow [+3 Str] with 20 arrows, everburning torch.
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