Tinker Gnome
Explorer
Well, I have heard that Saga is sort of a preview for 4E. My question is, how exactly do skills in Saga work? I heard it was something like 1/2 level + ability modifier+Something else?
Galeros said:Well, I have heard that Saga is sort of a preview for 4E. My question is, how exactly do skills in Saga work? I heard it was something like 1/2 level + ability modifier+Something else?
Remathilis said:Its worth noting:
NOTHING* else grants you a permanent bonus to skill checks. Not race, not synergy, not feats (beyond Skill Focus). Nothing.
Most races show skill aptitude with re-rolls, take-10s, or auto-skill focus.
DCs start high, but most skills fall into a 5-15+ ability mod range (rather than D&Ds 4-23 range). So skills become easier to use, but slower than a 3.5's character would.
Most skills can be used untrained. The sole exception is mechanics (which is completely trained). Most skills have trained-only uses (tumbling for acrobatics, surgery for treat injury) making being trained a very important element beyond the +5.
* Ok, some equipment does, but thats HARDLY a permanent thing...
Indeed, if anything you illustrate a converse issue with Saga skills. The average DC still hovers around 15, yet a character can rack up very large entry-level bonuses.Galeros said:It still does not sounds too bad. I mean, say a 1st level Human has Knowledge(Arcana) as a trained skill, and he took the Skill Focus feat in it and he has a +3 int mod. He would have a +14 to his knowledge check which is pretty good for 1st level.
While I dislike this system greatly, that part of it right there has soured me on it 110%. If this is even a shadow of the 4E skill system, I foresee writing a new skill system in my future.Felon said:Indeed, if anything you illustrate a converse issue with Saga skills. The average DC still hovers around 15, yet a character can rack up very large entry-level bonuses.
Another issue to note is that there is no such thing as a cross-class skill. If a skill does not appear on your class skill list, you cannot train it. If a scout wants to be trained in Treat Injury, he needs a level of Noble or Soldier.
Wolv0rine said:Man... I hate when you know you'll have to house-rule something from the ground up before the product even comes out.
Felon said:Indeed, if anything you illustrate a converse issue with Saga skills. The average DC still hovers around 15, yet a character can rack up very large entry-level bonuses.