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500 Toads's latest activity
500 Toads
reacted to
Micah Sweet's post
in the thread
Why I Hate Skills
with
Like
.
I prefer the more granular nature of the skill list, so you can model specifically what the character knows and is good at, since not...
Yesterday at 8:29 PM
500 Toads
replied to the thread
Why I Hate Skills
.
For PF2e, very much yes; the system is designed for that, and even low-level characters without any magical abilities can easily have...
Tuesday at 5:07 AM
500 Toads
replied to the thread
Why I Hate Skills
.
Depends on the system and specifics. Off-hand, I don't remember missed attacks being explicitly punished in D&D 5E with any frequency...
Tuesday at 4:34 AM
500 Toads
replied to the thread
Systems that actualy emulate Western movies?
.
Boot Hill was meant to be that sort of game. Never poked at it myself, though.
Tuesday at 4:07 AM
500 Toads
reacted to
Fenris-77's post
in the thread
Why I Hate Skills
with
Like
.
A character in a role playing game is a heuristic that allows the player to take on the role of a character in a setting and interact...
Monday at 7:48 PM
500 Toads
reacted to
GMMichael's post
in the thread
Why I Hate Skills
with
Like
.
Sure. It seems "skilled" is in the eye of the beholder, here. Not sure which skill you're looking for, but there's skill in designing...
Monday at 7:48 PM
500 Toads
reacted to
Morrus's post
in the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
with
Like
.
Just to note that the moderators here are currently discussing an AI policy going forward. So far we don't really have one, other than...
Sunday at 3:30 AM
500 Toads
reacted to
Maxperson's post
in the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
with
Haha
.
Sunday at 3:28 AM
500 Toads
reacted to
Micah Sweet's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
Precedent. One you make the call, it becomes a rule for that circumstance. Like science. For consistency you have to write it down.
Friday at 2:40 AM
500 Toads
replied to the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
.
Schrodinger's inventory. Think Blades in the Dark takes that to an extreme, where you have a certain amount of "load" points that you...
Friday at 1:26 AM
500 Toads
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
Hard disagree. Not everything on the character sheet is an ability to be used. Is "Wisdom". Are you supposed to just say, "I use...
Mar 19, 2026
500 Toads
reacted to
LordEntrails's post
in the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
with
Like
.
Simple, All characters always have the same XP/Development/level. All characters use the same pool of attributes. Point buy if...
Mar 19, 2026
500 Toads
reacted to
Michael O'Brien's post
in the thread
Update on what's happening with RuneQuest
with
Like
.
Back last September over at BRP Central we made an announcement about the future of the RuneQuest TTRPG. As announced then, we're...
Mar 18, 2026
500 Toads
reacted to
VHawkwinter's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
Sounds good. These are fun. I like them so long as they make sense from an in-character perspective. Willpower as a cognitive strain...
Mar 18, 2026
500 Toads
reacted to
Reynard's post
in the thread
Trailer
Tom Clancy's Jack Ryan: Ghost War
with
Like
.
I wish it was just the third season of the show. I think long form is much better for this sort of thing.
Mar 17, 2026
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