Recent content by A_Carrington

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    Why do we need thieves??

    What gave you the impression that we have any interest in meeting your needs?
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    Why do we need thieves??

    Actually, it was a question :-)
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    Why do we need thieves??

    Indeed, that's why the most common sort of post about dungeons and dragons is people talking about how they ignored the rules to do something fun, followed by arguments about rules that make no sense or are ambiguous to the point of being nonsensical. Because it does what they want.
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    Why do we need thieves??

    What is thin about it? Why do we need the profession of warrior to be a labelled game mechanic element, instead of a result of the way someone designs their character? Why should every instantiation of a character concept have the same set of features, differentiated only by specific deviations...
  5. Screenshot_20251120-105542.png

    Screenshot_20251120-105542.png

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    Why do we need thieves??

    Asserted without reasoning, dismissed without reasoning.
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    GMs: What is your prep to play ratio?

    None. I'll decide what capabilities villains have while the heroes are battling them. My only rule for what goes in the world is 1 - what the players like and 2 - whatever I think would be cool.
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    Matt Colville's Community

    Always is, rather.
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    Matt Colville's Community

    bbbm be b And maybe it doesn't. Wow, vacuous platitudes are both fun and easy, and since they communicate no information, no one can be offended by them! No wonder we prefer them to saying anything meaningful at all.
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    Matt Colville's Community

    Criticism is good, and life wouldn't be worth living without disagreement.
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    Do you "roleplay" in non-TTRPG Games?

    I recently got into XCOM a few months back, and my first comment on it to my friend was "this is a better roleplaying game than any roleplaying game". It's hard to communicate with precision what I mean, but it's something like, the combination of clear systems that are immediately...
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    D&D General Making Spellcasters feel Caster-y without actually Casting?

    You could just buy Levitation and actually be a wizard instead of being a normal guy who pretends that jumping is magic.
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    D&D General Making Spellcasters feel Caster-y without actually Casting?

    Why do you think a complex system is required?
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    D&D General Making Spellcasters feel Caster-y without actually Casting?

    Or if you want martials that don't suck and aren't lame.
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