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AlViking's latest activity
A
AlViking
reacted to
DrJawaPhD's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Don't encourage them, there's a fairly large number of players in here who would take any chance they can get to make the game less fun...
Sep 29, 2025
A
AlViking
reacted to
Jacob Lewis's post
in the thread
D&D General
Weapons should break left and right
with
Haha
.
I'm just waiting for the flood of players to rush in here with a deep sigh of relief, finally able to say how much they've wished that...
Sep 29, 2025
A
AlViking
reacted to
Not a Decepticon's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I think everyone who played any vudeo game with breakable weapons disagrees. There is nothing about dnd and fantasy that is evoked by...
Sep 29, 2025
A
AlViking
reacted to
Maxperson's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I think it's probably better to have weapon vs. armor type differences or just give weapons different bonuses/penalties in different...
Sep 29, 2025
A
AlViking
reacted to
Azzy's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Doesn't really sound fun.
Sep 28, 2025
A
AlViking
reacted to
CreamCloud0's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
okay, this is fine and i can agree with this part, this however, is i feel a bad method to get to that solution, and i must ask, and i...
Sep 28, 2025
A
AlViking
replied to the thread
D&D General
Weapons should break left and right
.
There are some players that will be unhappy if they aren't always getting what they want but in my experience it's primarily an issue...
Sep 28, 2025
A
AlViking
replied to the thread
D&D General
Weapons should break left and right
.
I've had a lot of good experiences with public play and a handful of bad ones. I like seeing how other people approach the game and...
Sep 28, 2025
A
AlViking
reacted to
cranberry's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
There are rules in PF for shield damage which is used quite often. Damage to weapons and armor is only supposed to occur if they are...
Sep 28, 2025
A
AlViking
replied to the thread
D&D General
Weapons should break left and right
.
I guess that's simply something (rules penalties for casters) I've never seen. Then again a lot, but not all, of what I've seen has been...
Sep 28, 2025
A
AlViking
reacted to
Edgar Ironpelt's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I guess mileage varies. I've seen enough examples of elaborate and crippling spell-fumble systems over the years to disabuse me of the...
Sep 28, 2025
A
AlViking
replied to the thread
D&D General
Weapons should break left and right
.
If the high quality weapons characters are assumed to have never break that is also consistent within the setting. If you want to add...
Sep 28, 2025
A
AlViking
reacted to
Mecheon's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
That's the thread we're in, though. The Op specifically didn't like GWM, so we have to assume the replacement weapons are ones that...
Sep 28, 2025
A
AlViking
replied to the thread
D&D General
Weapons should break left and right
.
It was an attempt at humor. We don't have to be serious with every post.
Sep 28, 2025
A
AlViking
reacted to
Mecheon's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Is it realistic though? A well made, high quality sword isn't just going to snap all of a sudden or the unlucky 1/20 time the dice don't...
Sep 28, 2025
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