In 3e I had a chart for how much to power attack based on the target's AC because you could subtract from the attack bonus and add that number to the damage. But that was years ago.
They just hoped for what the runes meant and then because the roll was successful the runes matched what they hoped for. That' fine. It's your game. I don't understand why you refuse to follow the most basic of logical conclusions.
You're playing a different game than I do. A character changing their knowledge of the runes wouldn't change what the runes mean which, in the games I play, the character has no control over. For that matter the GM would have decided what the runes meant before the character ever saw them...
I have no reason at all why I don't notice my cat sneaking up on me other than as mere mortals we don't pay attention to 100% of our surroundings at all times. A specific character may be more likely to notice something because they have a natural aptitude and have trained themselves to be more...
One more time - it's not an issue of the player adding to the fiction when you stated "because of the fictional manipulation it provides players". That's what the false accusation I was objecting to.
I got Roll20 to work, even lighting, fixed and I individual along with darkvision. It was interesting to see people and how they reacted when they really couldn't see more than their characters could.
But it was painful and Maps would be my choice today if I had to go back online.
That's in a different section. Personally I don't think it's really a big change, it still comes down to uncertainty and whether or not it matters. The actual text
"When the outcome is uncertain and narratively interesting, the dice determine the result."
I have over 100 map images on my hard drive, some of which I used, some of which I just downloaded from modules and whatnot. They take up a few hundred MB. Out of curiosity I compressed them, they were less than a MB. Meanwhile my free email gives me 20 GB of storage, the storage cost for all...
One more time. It has nothing to do with the players having ability to manipulate the fiction, I have the same issue if the GM manipulates the fiction in a similar fashion. The players make dramatic changes in my campaigns, it's just through their characters and what the player decide to...
In that fiction the character found runes that were useful but in no way did they decide what the runes would be or do. They had to figure out the puzzle to get open the door, they didn't come across some random runes on a cliff and say "Gee, it sure would be nice if these runes opened into the...
Are we talking about what is allowed in the rules for a specific game or what would generally be considered a sim? Because I'm talking about it from the sim side of things, different games will of course allow different approaches. There is no one true way, not even when playing D&D.
There are free maps on DDB? Seems like it would be pretty limited if they did. I don't play remote any more so I haven't looked. When I did play with it when it was first introduced and it was still free I could upload maps if I wanted.
This I agree with. I know people complain about it...
I know that. I'm saying that if you don't purchase anything on DDB, Maps being free would be pointless for many people. Which may be what their intent, it just doesn't make any sense to me.