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In my Yoon Suin campaign, there were hundreds of gods, the majority of them undetailed, and with a fair amount of overlap.
This turned out to be a remarkably easy way of doing it, because I didn't have to worry about "consistency" anymore. Some of the gods were very strange... but they...
One thing I would say about "dubious interpretations"... is that a lot of these old pantheons were very... fluid.
I ran a game where I needed an Egyptian pantheon, and I wanted it to be accurate... only to find out that there are several versions and permutation. I ended up settling on one...
This thread is over 5 years old, and I hope seriously that someone has pointed out by now that killing PLAYERS is MURDER.
Don't kill your players.
Probably don't kill your PCs, but that won't land you in jail at least.
Given the importance of this key piece of knowledge, it may be worth...
Hello
A friend of mine was very impressed with the Wagadu setting that is currently under work. She wondered however if there were any others, either published or in the works?
cheers,
If we are going post apocalyptic, then I am obligated to mention the sublime UVG: Ultraviolet Grasslands
https://www.exaltedfuneral.com/products/the-ultra-violet-grasslands-and-the-black-city
It is one heck of a setting.
Integrate the monk?
that one is easy. I decided for my first "live" (not pbp) 5e character that I wanted to play a classic - I wanted a legolas like character. Fast, great archer, handy in close combat, good with nature, stealthy... ranger right?
Well... maybe. But how about ... monk...
a support character may choose to buff someone else instead of themselves, therefore "making themselves weaker". It could be an infusion or a bless spell. I'm not sure your argument is solid...
I had to stop a campaign - I was running a UVG game, and it requires a lot of player investment, that my players weren't up to doing because of the remote playing, the stress of the pandemic. So instead I'm running a more casual GLOG mercenary game, and it's going well.
It really bothers me that the alchemist is so limited, because it's by far the most "medieval" artificer, i.e. it's the subclass that fits the best with a number of D&D setting (some of the others may be too "high tech").
Can it be rescued?
The tier analysis in 3.x/pathfinder was over a very broad swath of power. The difference between an optimised tier 1 character and a poorly designed tier 5 character was immense. Literally BMX Bandit vs Angel Summoner (if you aren't familiar with the concept, ).
In 5e the spread of power is...